Missions
One Night in Hell Part 6
Continue the Night of Hell.
Overview
Warp required1
Operations level42
Warp for completion65
Warp via superhighway1
Completion via superhighway65
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,539,506,973
Amount150
Objective ID1,539,506,973
Amount2,393,000
Objective ID1,539,506,973
Amount72,500,000
Objective ID1,539,506,973
Amount5
Objective ID577,222,489
Amount150
Objective ID577,222,489
Amount9,425,000
Objective ID577,222,489
Amount37,000
Objective ID577,222,489
Amount36,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveKeep moving.
DestinationVeringan
Objective 2
No captured values for this selection.
ObjectiveWhat should we do?
Objective 3
No captured values for this selection.
ObjectiveKeep pushing through the Delta Quadrant.
DestinationVeringan
Objective 4
No captured values for this selection.
ObjectiveCut through Liquid Space.
DestinationVeringan
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
ObjectiveReset Voyager's time loop.
DestinationVeringan
Objective 8
No captured values for this selection.
ObjectiveEscape Liquid Space.
DestinationVeringan
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,539,506,973
- Phase
- dialogue_end
- Character
- Tom Paris
- Dialogue
- Where… where did we end up…? Oh, oh no.
- Objective ID
- 1,539,506,973
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- Admiral, they’re right on our tail!
- Objective ID
- 1,539,506,973
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- Engineering, I need warp power now!
- Objective ID
- 1,539,506,973
- Phase
- dialogue_start
- Character
- Torres
- Dialogue
- Almost have it… There! Warp power is restored!
- Objective ID
- 1,539,506,973
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- Punch it, Tom!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_end
- Character
- Borg Drone
- Dialogue
- We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile.
- Objective ID
- 1,601,360,200
- Phase
- dialogue_end
- Character
- Tom Paris
- Dialogue
- They have us caught in a tractor beam! Shields are offline!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_end
- Character
- Torres
- Dialogue
- Unhand me, you inhuman p’tahk! No! Nnnghh! Release m–
- Objective ID
- 1,601,360,200
- Phase
- dialogue_end
- Character
- Tom Paris
- Dialogue
- B’Elanna!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_end
- Character
- Admiral Janeway
- Dialogue
- They’re all over the ship! Security to the bridge, we have– Ugh! There’s no… choice. Computer– Agh! Activate… self-destruct. Security override… Janeway, Zeta-Alpha-Three!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_end
- Character
- Admiral Janeway
- Dialogue
- Seven… It’s going to be okay… Find us!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- Sensors are going haywire, Admiral! Something’s got a lock on us!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- Get me a visual!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- Putting it on-screen… Oh, no, no, no.
- Objective ID
- 1,601,360,200
- Phase
- dialogue_start
- Character
- Seven-Of-Nine
- Dialogue
- The Borg!
- Objective ID
- 1,601,360,200
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- Red Alert!
- Objective ID
- 170,104,238
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- We need that Dilithium if we’re going to make it home. I agree it’s a gamble, but it’s one we have to make. Helm, set a course for that entry point!
- Objective ID
- 1,752,799,258
- Phase
- dialogue_end
- Character
- Tom Paris
- Dialogue
- No dilithium detected, Admiral. Looks like we’re in a damn dead zone.
- Objective ID
- 1,752,799,258
- Phase
- dialogue_end
- Character
- Torres
- Dialogue
- We may have another option. I have detected a potential entry point into Liquid Space. We have observed liquid dilithium deposits there in the past.
- Objective ID
- 1,752,799,258
- Phase
- dialogue_end
- Character
- Tom Paris
- Dialogue
- Are you insane!? We barely survived our scrap with the Kazon, and you want to pick a fight with 8472?
- Objective ID
- 1,752,799,258
- Phase
- dialogue_end
- Character
- Torres
- Dialogue
- I am merely voicing our best options. Even at full impulse, it would take us two hundred and seven years to return home.
- Objective ID
- 1,752,799,258
- Phase
- dialogue_end
- Character
- Admiral Janeway
- Dialogue
- Commander, what do you think we should do?
- Objective ID
- 1,752,799,258
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- What do you mean “dead in the water”? Is there anything you can do to restore warp power?
- Objective ID
- 1,752,799,258
- Phase
- dialogue_start
- Character
- Torres
- Dialogue
- I am an engineer, not a miracle worker. The warp drive is completely shot, there’s barely enough dilithium to prevent a complete meltdown.
- Objective ID
- 1,752,799,258
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- Alright. Finding more dilithium has become our highest priority, crew. Tom, take us out at half-impulse. I want all sensors searching for dilithium deposits.
- Objective ID
- 362,499,049
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- There’s no way we’d survive an encounter with Species-8472 in our condition. Better the devil you know than the devil you don’t. Take us out, Helm. Impulse only.
- Objective ID
- 577,222,489
- Phase
- dialogue_end
- Character
- Seven-Of-Nine
- Dialogue
- Admiral… Kathryn, are you well?
- Objective ID
- 577,222,489
- Phase
- dialogue_end
- Character
- Admiral Janeway
- Dialogue
- Yes, I'm fine… We're fine, Seven. God, the Borg. I had hoped we'd never have to deal with them again.
- Objective ID
- 577,222,489
- Phase
- dialogue_end
- Character
- Mission Computer
- Dialogue
- I don't know how much more of this I can take, Admiral. I… I can't watch B'Elanna die again.
- Objective ID
- 577,222,489
- Phase
- dialogue_end
- Character
- Admiral Janeway
- Dialogue
- I know, Tom. Stick with me, we're almost home. Annorax doesn't just want us dead, he wants us broken, and we will not break.
- Objective ID
- 577,222,489
- Phase
- dialogue_end
- Character
- Admiral Janeway
- Dialogue
- We are going to make it home and we are going to make Annorax pay for everything he's done!
- Objective ID
- 829,758,685
- Phase
- dialogue_start
- Character
- Torres
- Dialogue
- We’re connected with the liquid Dilithium current. I am working on collecting and ionizing the material.
- Objective ID
- 829,758,685
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- How long do you need?
- Objective ID
- 829,758,685
- Phase
- dialogue_start
- Character
- Torres
- Dialogue
- Thirty minutes.
- Objective ID
- 829,758,685
- Phase
- dialogue_start
- Character
- Admiral Janeway
- Dialogue
- We don’t have thirty minutes, B’Elanna. Species-8472 will be on us in–
- Objective ID
- 829,758,685
- Phase
- dialogue_start
- Character
- Tom Paris
- Dialogue
- Actually, Admiral… They’re already here.
- Objective ID
- 908,723,282
- Phase
- dialogue_dilemma
- Character
- Seven-Of-Nine
- Dialogue
- What should we do?