Missions
Mindwave Modulator Part 4
Retrieve the stolen prototype.
Overview
Warp required1
Operations level30
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,265,977,875
Amount50
Objective ID1,265,977,875
Amount88,000
Objective ID1,265,977,875
Amount418,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveCreate chaos.
DestinationCardassia
Objective 2
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 30 or higher.
Required count10
Required level30
Objective 3
No captured values for this selection.
ObjectiveRetrieve Garak and Dajash.
DestinationCardassia
Objective 4
No captured values for this selection.
ObjectiveGet to safety.
DestinationChin'Toka
Objective 5
No captured values for this selection.
Objective 6
No captured values for this selection.
ObjectiveReturn to Deep Space 9.
DestinationBajor
Objective 7
No captured values for this selection.
ObjectiveDebrief in Garak's shop.
DestinationBajor
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Masriad Vael
- Dialogue
- Strange that such a little thing could cause such a ruckus.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Apos Zeta
- Dialogue
- It is small, yes, but it is powerful.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Toli
- Dialogue
- Should we just… Get rid of it? The Gul told me they hadn’t figured out how to reproduce it yet. This is the only version of the Modulator that currently exists.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Dajash Tolra
- Dialogue
- Well, perhaps we shouldn’t be so hasty.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Masriad Vael
- Dialogue
- I agree. We went to some lengths to get this thing. Let’s not make any rash decisions.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Long-range transmission incoming, Captain. Originating from Cardassia Prime.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Cardassian Guard
- Dialogue
- Forgetting something?
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Byr
- Dialogue
- Captain! Please, I didn’t mean to–
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Cardassian Guard
- Dialogue
- We found your friend. Not too subtle, is he? And not too smart, either.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_end
- Character
- Cardassian Guard
- Dialogue
- He is unharmed… Mostly. Whether or not he remains so, well. That’s up to you.
- Objective ID
- 1,265,977,875
- Phase
- dialogue_start
- Character
- Elim Garak
- Dialogue
- Come, come… It would not do for so conspicuous a group of Cardassians to be wandering about the station. Come to my shop, and we can discuss everything without the fear of being overheard.
- Objective ID
- 1,611,354,432
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I can confirm that the security systems do not have a lock on them. Yet.
- Objective ID
- 1,611,354,432
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- With any luck, it won’t get that far. Dajash, Garak – move quickly, move quietly. Get to higher ground so we can isolate your life signs.
- Objective ID
- 1,611,354,432
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- You got it, Captain. Come on, Garak. This way!
- Objective ID
- 1,611,354,432
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am reading incoming ship signatures. The security facility must have called for reinforcements.
- Objective ID
- 1,611,354,432
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- We’re just going to have to hold them off until we can get Garak and Dajash out safely. Raise shields!
- Objective ID
- 1,909,104,901
- Phase
- dialogue_start
- Character
- Elim Garak
- Dialogue
- The guards will be upon us at any moment.
- Objective ID
- 1,909,104,901
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- We can’t beam you back up yet – you’re too far underground. You’ll need to get out from the depths of the security hold.
- Objective ID
- 1,909,104,901
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- In the meantime – Maia, can you do anything to help?
- Objective ID
- 1,909,104,901
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We could try to create some confusion on the ground, confound the facility’s scanners, for example.
- Objective ID
- 1,909,104,901
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- Go ahead and create chaos!
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- Masriad to Byr… Come in.
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- Where the hell is he? Commander, can you get a location via his communicator?
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- No. It appears to have been deactivated.
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- Are you kidding me?
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- More reinforcements, Captain. We need to leave this system. Now.
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Apos Zeta
- Dialogue
- But we can’t just leave Byr behind!
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- I’m not sure what else we can do right now, Apos. If we try to search for him on the ground, we’ll put everyone else at risk.
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- If we leave him here, we’re leaving him to die.
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- We are only here in the first place because he decided to play God. He should never have created the Mindwave Modulator. If anyone should die on this mission, it should be him.
- Objective ID
- 1,998,386,074
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- …Get us out of here, Commander.
- Objective ID
- 347,005,813
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Cardassian ship has been disabled.
- Objective ID
- 347,005,813
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- Good. Then let’s get back to Deep Space 9.
- Objective ID
- 616,349,527
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Shields are failing. Hull health is at sixty-three percent and falling.
- Objective ID
- 616,349,527
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- Masriad to Dajash… Please tell me you’re in position.
- Objective ID
- 616,349,527
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- There are a few guards between us and the exit. We’re waiting until we can–
- Objective ID
- 616,349,527
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- The time for subtlety is over, Dajash. I don’t care if you have to shoot your way out, but get the hell out of there!
- Objective ID
- 616,349,527
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Gladly! You heard her, Garak. Light it up!
- Objective ID
- 616,349,527
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- …Alright, Captain. We’re in position.
- Objective ID
- 616,349,527
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- Finally! Beam them up, Commander.
- Objective ID
- 675,139,223
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are still being pursued, Captain. A solitary ship.
- Objective ID
- 675,139,223
- Phase
- dialogue_start
- Character
- Toli
- Dialogue
- This one must be angling for a promotion.
- Objective ID
- 675,139,223
- Phase
- dialogue_start
- Character
- Dajash Tolra
- Dialogue
- Persistent little… We can take a single ship, surely.
- Objective ID
- 675,139,223
- Phase
- dialogue_start
- Character
- Masriad Vael
- Dialogue
- We can. Take care of it, Commander.