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Missions

Tread Lightly Part 2

Find the artifact.

Overview

Warp required1
Operations level34
Warp for completion24
Warp via superhighway1
Completion via superhighway24

Costs & rewards

Mission rewards

3★ Uncommon Refined Ore
Objective ID1,484,544,158
Amount15
Parsteel
Objective ID1,484,544,158
Amount9,466,000
30 Minute Repair Speed Up
Objective ID1,484,544,158
Amount20
3★ Uncommon Refined Ore
Objective ID1,914,212,306
Amount15
Parsteel
Objective ID1,914,212,306
Amount9,466,000
30 Minute Repair Speed Up
Objective ID1,914,212,306
Amount20

Locations

Objectives

Objective 1

ObjectiveGet closer to the artifact site.
DestinationYuma

Objective 2

ObjectiveDefeat 10 hostiles of Level 32 or higher.
Required count10
Required level32

Objective 3

ObjectiveReturn to the Enterprise crew.
DestinationYuma

Objective 4

ObjectiveHand over the artifact?

Objective 5

ObjectiveStop Sanuva
EncounterJarron Sanuva's Ship
Opponent strength647,357
DestinationYuma

Objective 6

ObjectiveStop Sanuva
EncounterJarron Sanuva's Ship
Opponent strength647,357
DestinationYuma

Dialogue

Mission dialogue

Objective ID
1,122,592,514
Phase
dialogue_start
Character
Maia
Dialogue
We do not want any trouble. We are Independent operators, merely on a fact-finding mission.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Pike
Dialogue
I’m Captain Pike of the USS Enterprise. We’re on official Starfleet business here. But as long as you’re not in our way, we shouldn’t have a problem.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Maia
Dialogue
That sounds reasonable. We will find the artifact we are looking for, and be on our way.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Jarron Sanuva
Dialogue
The artifact? The one linked to the extinct civilization that once lived here?
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Maia
Dialogue
Indeed.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Pike
Dialogue
Well, that puts us in a tricky spot. We’re here for the same thing. The orders came from the top, so I’m afraid we can’t let you get to it first.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Maia
Dialogue
We can reach a compromise. We just want to scan it for data. If you want the physical artifact, we can let you have it.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Jarron Sanuva
Dialogue
That’s not gonna work for us. We can’t let some Independent compromise our operation.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Pike
Dialogue
Relax, Jarron. There’s no reason why we can’t figure this out. If you can find the artifact, and bring it back here, then we can discuss our next step.
Objective ID
1,122,592,514
Phase
dialogue_start
Character
Maia
Dialogue
Understood. There is a group of mercenaries and scavengers circling an area not far from here. That is where we are most likely to find the artifact.
Objective ID
1,144,606,969
Phase
dialogue_dilemma
Character
Maia
Dialogue
Hand over the artifact?
Objective ID
1,428,439,931
Phase
dialogue_start
Character
Maia
Dialogue
There are too many ships in the area for us to run any accurate scans. We will need to thin out their numbers, especially since they are likely to attack us once they notice we are here.
Objective ID
1,484,544,158
Phase
dialogue_end
Character
Jarron Sanuva
Dialogue
Argh, curse you! I can’t believe these nobodies are besting me…
Objective ID
1,484,544,158
Phase
dialogue_end
Character
Jarron Sanuva
Dialogue
Whatever, it doesn’t matter! This should keep you defenseless, and then the scavengers can pick you off themselves!
Objective ID
1,484,544,158
Phase
dialogue_end
Character
La'an Noonien-Singh
Dialogue
Commander, all systems are going offline!
Objective ID
1,484,544,158
Phase
dialogue_end
Character
Pike
Dialogue
What was that!?
Objective ID
1,484,544,158
Phase
dialogue_end
Character
Maia
Dialogue
An EMP pulse. A powerful one. Every electronic on our ships will be disabled…
Objective ID
1,484,544,158
Phase
dialogue_end
Character
Pike
Dialogue
He’s getting away. We need to stop him!
Objective ID
1,484,544,158
Phase
dialogue_end
Character
La'an Noonien-Singh
Dialogue
With what!? Nothing’s working!
Objective ID
1,484,544,158
Phase
dialogue_end
Character
Pike
Dialogue
Well that’s it, then… I guess we’re stranded.
Objective ID
1,484,544,158
Phase
dialogue_start
Character
Maia
Dialogue
Okay. It is yours.
Objective ID
1,484,544,158
Phase
dialogue_start
Character
Pike
Dialogue
You got what you want, Jarron. Now leave us!
Objective ID
1,484,544,158
Phase
dialogue_start
Character
Jarron Sanuva
Dialogue
I can’t leave any witnesses. I’m sure you understand.
Objective ID
1,484,544,158
Phase
dialogue_start
Character
Maia
Dialogue
He is targeting us, Commander! Raise shields!
Objective ID
1,914,212,306
Phase
dialogue_end
Character
Jarron Sanuva
Dialogue
Argh, curse you! I can’t believe these nobodies are besting me…
Objective ID
1,914,212,306
Phase
dialogue_end
Character
Jarron Sanuva
Dialogue
Whatever, it doesn’t matter! This should keep you defenseless, and then the scavengers can pick you off themselves!
Objective ID
1,914,212,306
Phase
dialogue_end
Character
La'an Noonien-Singh
Dialogue
Commander, all systems are going offline!
Objective ID
1,914,212,306
Phase
dialogue_end
Character
Pike
Dialogue
What was that flash!?
Objective ID
1,914,212,306
Phase
dialogue_end
Character
Maia
Dialogue
An EMP pulse. A powerful one. Every electronic on our ships will be disabled…
Objective ID
1,914,212,306
Phase
dialogue_end
Character
Maia
Dialogue
Sanuva has beamed the artifact onto his ship!
Objective ID
1,914,212,306
Phase
dialogue_end
Character
Pike
Dialogue
He’s getting away. We need to stop him!
Objective ID
1,914,212,306
Phase
dialogue_end
Character
La'an Noonien-Singh
Dialogue
With what!? Nothing’s working!
Objective ID
1,914,212,306
Phase
dialogue_end
Character
Pike
Dialogue
Well that’s it, then… I guess we’re stranded.
Objective ID
1,914,212,306
Phase
dialogue_start
Character
Maia
Dialogue
We are not handing over the artifact.
Objective ID
1,914,212,306
Phase
dialogue_start
Character
Jarron Sanuva
Dialogue
Then I will take it from you!
Objective ID
1,914,212,306
Phase
dialogue_start
Character
Maia
Dialogue
He is targeting us, Commander! Raise shields!
Objective ID
1,970,823,305
Phase
dialogue_end
Character
Maia
Dialogue
We have the artifact. It’s a homing beacon. But the outgoing message is incomprehensible.
Objective ID
1,970,823,305
Phase
dialogue_end
Character
Spock
Dialogue
Based on the strength of the output signal, it has been there for quite some time. The analysis of its contents will not be an easy task.
Objective ID
1,970,823,305
Phase
dialogue_end
Character
Jarron Sanuva
Dialogue
That is not an issue you need to concern yourself with. Hand over the artifact, Independent.
Objective ID
1,970,823,305
Phase
dialogue_end
Character
Pike
Dialogue
What the hell do you think you’re doing, Jarron?
Objective ID
1,970,823,305
Phase
dialogue_end
Character
Jarron Sanuva
Dialogue
Don’t ask questions that you don’t want to know the answer to, Pike. Hand it over, Independent! I won’t ask again! I am not afraid to fire on you!
Objective ID
1,970,823,305
Phase
dialogue_end
Character
Pike
Dialogue
Look, nobody needs to get hurt here. You can hand it over, Independent… for now.
Objective ID
1,970,823,305
Phase
dialogue_start
Character
Maia
Dialogue
Running scans of the planet, Commander…
Objective ID
1,970,823,305
Phase
dialogue_start
Character
Maia
Dialogue
We have something. A signal from a homing beacon below. It must be the artifact. Locking on…
Objective ID
1,970,823,305
Phase
dialogue_start
Character
Maia
Dialogue
Locked. Beaming it aboard.
Objective ID
1,970,823,305
Phase
dialogue_start
Character
Maia
Dialogue
The beacon is on board. The message it is emitting is not any language or code I can comprehend. We should return to the Enterprise, they may be able to help.