Missions
Trouble on the Homefront Part 6
Decide what to do about the Cardassian outpost.
Overview
Warp required1
Operations level35
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,485,644,238
Amount311,000
Objective ID1,485,644,238
Amount1,553,000
Objective ID1,485,644,238
Amount2
Objective ID1,485,644,238
Amount100,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to Deep Space Nine.
DestinationBajor
Objective 2
No captured values for this selection.
ObjectiveInvestigate the unknown vessel.
DestinationBajor
Objective 3
No captured values for this selection.
ObjectiveFollow the vessel.
DestinationP'Jem
Objective 4
No captured values for this selection.
ObjectiveContinue to follow the vessel.
DestinationNiawillen
Objective 5
No captured values for this selection.
ObjectiveDefeat 10 hostiles of level 27 or higher.
Required count10
Required level27
Objective 6
No captured values for this selection.
ObjectiveTrack the unknown vessel.
DestinationNasturta
Objective 7
No captured values for this selection.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,248,271,711
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have lost track of our target. There are too many vessels within sensor range.
- Objective ID
- 1,248,271,711
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Nausicaan vessels. Our quarry has led us into hostile territory. Whoever they are, they are going to great lengths to evade us.
- Objective ID
- 1,248,271,711
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What do you suggest?
- Objective ID
- 1,248,271,711
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- I suggest you warm up your weapons and get us out of this mess.
- Objective ID
- 1,384,478,305
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We have a visual on the vessel. It’s going to warp.
- Objective ID
- 1,384,478,305
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Hmph. They always run. Get after them!
- Objective ID
- 1,485,644,238
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- It feels personal to me.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The assailant has been beamed to our medbay. She is injured, but alive.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Good. Major Kira would never forgive me, had Chera been killed.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Who is she?
- Objective ID
- 1,485,644,238
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Now? A planet sized headache.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_end
- Character
- Odo
- Dialogue
- Once, however… I called her a friend.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_start
- Character
- Chera
- Dialogue
- This is your last chance! Turn back, or I’ll turn that ship into molten slag!
- Objective ID
- 1,485,644,238
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Chera?
- Objective ID
- 1,485,644,238
- Phase
- dialogue_start
- Character
- Chera
- Dialogue
- Odo!? What are you… You’re with Starfleet?
- Objective ID
- 1,485,644,238
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Hmph. Certainly not. My allegiance lies with Bajor, as it always has.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_start
- Character
- Chera
- Dialogue
- If that’s the case, then you need to let me go. The fate of Bajor hangs in the balance, and Starfleet won’t listen to me.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- I’m afraid I cannot do that, Chera. Surrender and I promise that I will speak to Deep Space Nine’s commander personally.
- Objective ID
- 1,485,644,238
- Phase
- dialogue_start
- Character
- Chera
- Dialogue
- … I’m sorry, Odo. I hope you know that this isn’t personal.
- Objective ID
- 1,926,411,115
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have a lock on our target.
- Objective ID
- 1,926,411,115
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Then what are you waiting for? Get after them!
- Objective ID
- 2,001,365,091
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The vessel is attempting to mask its warp trail.
- Objective ID
- 2,001,365,091
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- I have your systems locked on their signature. They won’t be able to hide. Stay on them!
- Objective ID
- 762,454,492
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Captain Sisko must be made aware of this immediately.
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- I hope you’ve brought me some good news, Odo.
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- I believe the Romulans are preparing an assault. I am sending you readouts of their outpost.
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- This force alone would overrun the entire system, and that’s not factoring in any reinforcements.
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- They must have been planning this for months. How have they managed this while holding off the Klingons?
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- I don’t think that much matters. We need to hit that outpost, now!
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- Launch an assault against a fortified position while outnumbered? That would be suicide, Major.
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Major Kira
- Dialogue
- The Romulans won’t just sit there and wait for us to come up with a plan.
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Odo
- Dialogue
- Short range sensors are picking up an unknown vessel on the edge of the system. I can’t pinpoint its signature. It could be another Romulan scout.
- Objective ID
- 99,676,025
- Phase
- dialogue_start
- Character
- Benjamin Sisko
- Dialogue
- We will continue this discussion in my office, Major. Odo, Commander, I want you two to investigate that vessel. Report back here as soon as you have something.