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Missions

The Middle I

Get the bandits to Starfleet.

Overview

Warp required1
Operations level1
Warp for completion75
Warp via superhighway1
Completion via superhighway75

Costs & rewards

Mission rewards

Latinum
Objective ID1,468,639,827
Amount3,900
100K Dilithium Token
Objective ID715,884,287
Amount210

Objectives

Objective 1

ObjectiveDefeat 15 hostiles of Level 47 or higher.
Required count15
Required level47

Objective 2

ObjectiveSedate the bandits?

Objective 3

ObjectiveBring the bandits to Starfleet.
DestinationRua Ri

Objective 4

ObjectiveBring the bandits to Starfleet.
DestinationRua Ri

Objective 5

ObjectiveReturn to Station.

Objective 6

ObjectiveReturn to Station.

Dialogue

Mission dialogue

Objective ID
1,237,034,062
Phase
dialogue_dilemma
Character
Maia
Dialogue
Sedate the bandits?
Objective ID
1,468,639,827
Phase
dialogue_end
Character
Maia
Dialogue
Next time we are asked to help catch bandits, Commander, I suggest we decline.
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
Ah, I’m glad you finally caught–
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
Wait, are they unconscious? Did you do that!?
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Maia
Dialogue
We did.
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
You do not have the authority to render wanted criminals unconscious!
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
That in itself is a crime! I should be arresting you and locking you up alongside the bandits!
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Wait, don’t! If it wasn’t for the Commander, the bandits would still be at large.
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
Is there a good reason why the bandits were knocked out?
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Maia
Dialogue
…They were annoying.
Objective ID
1,468,639,827
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
Leave here now, and I won’t have you arrested.
Objective ID
433,379,515
Phase
dialogue_start
Character
Maia
Dialogue
They have been… calmed, Commander.
Objective ID
433,379,515
Phase
dialogue_start
Character
Maia
Dialogue
Setting course for Starfleet HQ.
Objective ID
642,902,015
Phase
dialogue_end
Character
Maia
Dialogue
All bandit ships have been neutralized, Commander.
Objective ID
642,902,015
Phase
dialogue_end
Character
Starfleet Investigator
Dialogue
Nice job. Let’s get all these idiots back to base.
Objective ID
642,902,015
Phase
dialogue_end
Character
Clove
Dialogue
Why do you keep letting these losers into our gang!? They can’t fly, they can’t shoot, they can’t organize. We would be better off trying to train some tribbles…
Objective ID
642,902,015
Phase
dialogue_end
Character
Bennett
Dialogue
Can you believe her, Commander? I have to listen to this all the time. No matter what I do, it’s never good enough, y’know?
Objective ID
642,902,015
Phase
dialogue_end
Character
Clove
Dialogue
Don’t start complaining to him just because he agreed with you once! This so-called Commander ain’t your friend. You’re in their holding cell, remember!?
Objective ID
642,902,015
Phase
dialogue_end
Character
Bennett
Dialogue
It’s not so bad in here. We’ve slept in worse places.
Objective ID
642,902,015
Phase
dialogue_end
Character
Clove
Dialogue
Is that a crack about my home planet!?
Objective ID
642,902,015
Phase
dialogue_end
Character
Bennett
Dialogue
‘Course not…
Objective ID
642,902,015
Phase
dialogue_end
Character
Clove
Dialogue
Can’t you ever go ten minutes without taking a jab at my home…
Objective ID
642,902,015
Phase
dialogue_end
Character
Maia
Dialogue
Commander, I could sedate our guests, if it would make your life easier…
Objective ID
642,902,015
Phase
dialogue_start
Character
Maia
Dialogue
Commander, picking up hostile ships on the radar.
Objective ID
642,902,015
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Who is it?
Objective ID
642,902,015
Phase
dialogue_start
Character
Maia
Dialogue
It is more bandit ships.
Objective ID
642,902,015
Phase
dialogue_start
Character
Bennett
Dialogue
Haha! The cavalry has arrived!
Objective ID
642,902,015
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Let’s make this quick. I wanna go home.
Objective ID
715,884,287
Phase
dialogue_end
Character
Maia
Dialogue
Next time we are asked to help catch bandits, Commander, I suggest we decline.
Objective ID
715,884,287
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
Ah, I’m glad you finally caught those bandits. It’s about time.
Objective ID
715,884,287
Phase
dialogue_start
Character
Maia
Dialogue
We managed to round up a lot of the others, as well.
Objective ID
715,884,287
Phase
dialogue_start
Character
Bennett
Dialogue
Clove, I’m sorry for what I said earlier! We’ll find a way to escape, I promise!
Objective ID
715,884,287
Phase
dialogue_start
Character
Clove
Dialogue
Yeah! No prison in the world can hold us!
Objective ID
715,884,287
Phase
dialogue_start
Character
Starfleet Admiral
Dialogue
I think we’ll take it from here, Commander.
Objective ID
715,884,287
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Thank you for all your help. I’ll keep your number on speed dial, in case I never need you!
Objective ID
715,884,287
Phase
dialogue_start
Character
Maia
Dialogue
I… I do not know if she is being serious or not, Commander…
Objective ID
902,721,858
Phase
dialogue_start
Character
Maia
Dialogue
Your call, Commander.
Objective ID
902,721,858
Phase
dialogue_start
Character
Bennett
Dialogue
Y’know what? We’re done once we go to prison! We are finished!
Objective ID
902,721,858
Phase
dialogue_start
Character
Clove
Dialogue
Fine by me!
Objective ID
902,721,858
Phase
dialogue_start
Character
Bennett
Dialogue
You can finally go back to your precious home planet…
Objective ID
902,721,858
Phase
dialogue_start
Character
Clove
Dialogue
You’re lucky we’re separated right now, or I’d kick your butt!