Missions
Questions and Answers Part 1
Sloan needs help with an internal investigation.
Overview
Warp required5,000
Operations level78
Warp for completion5,000
Warp via superhighway5,000
Completion via superhighway5,000
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID290,070,661
Amount1,453,000
Objective ID290,070,661
Amount132,000
Objective ID290,070,661
Amount4,000
Objective ID290,070,661
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with Sloan.
DestinationSendisez
Objective 2
No captured values for this selection.
ObjectiveFind Harbor.
DestinationDibathera
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveGet Harbor home.
DestinationSendisez
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Independent. I’ll cut right to the chase. I don’t recall if I’ve mentioned it before, but there was an operation that went wrong recently.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- There was an incident at an outpost, it got attacked by Aeonians. While both agents returned safely, their reports conflict with each other.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Their stories don’t match, and I want to know why. I want to know what really happened.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- You think one of them is hiding something.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- I think both of them are hiding something. Find out what.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Where can we find these agents?
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Harbor is at another station. We’ve pulled her from the field during the investigation, but she thinks she’s training for her next operation. It’s easier that way.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- I wouldn’t be surprised if she caused the issue with the locals, to be honest. She’s cutthroat to a fault, which can lead to collateral damage.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- And the other agent?
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Mikael is on doctor-mandated personal leave. Whatever happened at the outpost, he needed time to get his head straight.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- But there is a bar where he spends most evenings. I’ll send you the coordinates.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Let’s start with Agent Harbor. She’s more likely to go MIA if she gets antsy.
- Objective ID
- 1,517,009,076
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Fine. Just make sure you give me an update after you’ve spoken to them both.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Okay, start talking.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Agent Harbor
- Dialogue
- Shh!
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- What are you doing…?
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- She is scanning for listening devices.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Oh, right, yeah. I’ve been out in the field for so long, I forgot that agents don’t get any privacy at home either.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Agent Harbor
- Dialogue
- Okay, I think we’re clean. Look, I don’t know what exactly caused the locals to attack the outpost, but I think Mikael had something to do with it.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Of course you would say that.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Agent Harbor
- Dialogue
- Just listen! The day before the attack, he left the outpost. We weren’t supposed to go anywhere unless told, but he had been going out regularly since the operation started…
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Agent Harbor
- Dialogue
- Anyway, he came back hours later, disorientated and reeking of alcohol. His eyes were glazed over, like he was concussed.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Agent Harbor
- Dialogue
- Eventually, I got him to his bed to sleep it off. But the next thing I know, we’re under fire from the locals. That’s it, that’s all I know.
- Objective ID
- 290,070,661
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- Whatever Mikael did that night, it might be the key to all of this…
- Objective ID
- 290,070,661
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Well, seems like you owe us an explanation.
- Objective ID
- 290,070,661
- Phase
- dialogue_start
- Character
- Agent Harbor
- Dialogue
- Not now. Not here. We’re not safe. Bring me home, and we’ll talk there.
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Harbor, how are you?
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Agent Harbor
- Dialogue
- Cillian! Good to see you! I’m bored to death at the moment, waiting for my new assignment. How about you?
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Keeping busy. Can’t complain. I want to introduce you to a friend of mine. Commander, this is Angelina Harbor, we started together as Junior agents together in Section 31.
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Agent Harbor
- Dialogue
- Oh, you’re the Independent, right? Yeah, Sloan’s mentioned you. So what can I do for you?
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We heard about that nasty business at the outpost. Are you alright?
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Agent Harbor
- Dialogue
- …Did Sloan send you to talk to me?
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Believe me, I’m the last person Sloan would send if he thought something was wrong. He’s not exactly my biggest fan at the moment.
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Agent Harbor
- Dialogue
- That’s true, I’ve heard the way he talks about you. And–
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I do not mean to interrupt, but we are being hailed by a nearby ship…
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Stranger
- Dialogue
- Independent. We have no issue with you. Hand over the agent, and we can be on our way.
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Excuse me? We’re not going to do that.
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Stranger
- Dialogue
- We want justice for what happened at the outpost! And if you’re not an ally, then you’re a target!
- Objective ID
- 328,983,869
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- They are preparing to fire! Raise shields, Commander!
- Objective ID
- 463,668,134
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, incoming transmission from Sloan.
- Objective ID
- 463,668,134
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Independent, I need to speak with you in person about a difficult matter.
- Objective ID
- 463,668,134
- Phase
- dialogue_start
- Character
- Luther Sloan
- Dialogue
- Come and see me as soon as you can.
- Objective ID
- 463,668,134
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Ugh. I wonder what he’s done this time.
- Objective ID
- 463,668,134
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Ready to set a course whenever you give the word, Commander.