Missions
Preventive Measures Part 3
Pursue the fleeing Cardassian.
Overview
Warp required1
Operations level53
Warp for completion255
Warp via superhighway1
Completion via superhighway255
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID332,043,300
Amount500
Objective ID332,043,300
Amount97,200,000
Objective ID332,043,300
Amount800
Objective ID332,043,300
Amount1,400,000
Objective ID332,043,300
Amount-2,671,200
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveIntercept the fleeing Cardassian ship.
DestinationZameda
Objective 2
No captured values for this selection.
ObjectiveDefeat 15 hostiles of Level 53 or higher.
Required count15
Required level53
Objective 3
No captured values for this selection.
ObjectiveCatch up to the Cardassian ship.
DestinationSeretos
Objective 4
No captured values for this selection.
ObjectiveExtract information from Raska Lor.
EncounterRaska Lor
Opponent strength19,553,313
DestinationSeretos
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,219,610,550
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Cardassian ship has emerged from warp in our vicinity, just as anticipated.
- Objective ID
- 1,219,610,550
- Phase
- dialogue_start
- Character
- Raska Lor
- Dialogue
- I do so despise Independent nuisances such as you. It’s become apparent that you’re not going to give this one up without a fight. And a fight you shall have.
- Objective ID
- 1,219,610,550
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, red alert! We have been targeted by several vessels in the nearby vicinity. They must be aligned with the Cardassians.
- Objective ID
- 1,219,610,550
- Phase
- dialogue_start
- Character
- Raska Lor
- Dialogue
- Do you really think I’d lead you straight back to my people? Never walk back into your dwelling without wiping your boots first, Independent. A valuable lesson you’re about to learn.
- Objective ID
- 332,043,300
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Target destroyed. The Cardassian was successfully beamed to our brig before the vessel detonated. Opening communications with the brig.
- Objective ID
- 332,043,300
- Phase
- dialogue_end
- Character
- Raska Lor
- Dialogue
- What have you done!? I refuse to remain here, I would rather die than be your pet!
- Objective ID
- 332,043,300
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Kindly cease your dramatics. You will come to no harm under our watch. However, you must assess your current situation.
- Objective ID
- 332,043,300
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Your ship has been destroyed. You have no means of calling for help. Without us, you are stranded and will surely perish.
- Objective ID
- 332,043,300
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Alternatively, if you provide the location of your base of operations, we will negotiate the terms of your release with your commanding officer. The choice is yours.
- Objective ID
- 332,043,300
- Phase
- dialogue_end
- Character
- Raska Lor
- Dialogue
- Yan-pret Cardăsa-çăk!
- Objective ID
- 332,043,300
- Phase
- dialogue_start
- Character
- Raska Lor
- Dialogue
- You again!? That does it, I’ve had enough of this omnipresent menace. It’s time you were taken care of once and for all.
- Objective ID
- 332,043,300
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Just as planned, the Cardassian has decided to engage us. Commander, you may not agree with the ethical nature of the ethics of my next proposition, but it may be our only chance.
- Objective ID
- 332,043,300
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We must disable the Cardassian’s ship and beam them directly into our brig. We will take them captive and negotiate their release with whoever is ordering them to attack Baelos Prime.
- Objective ID
- 332,043,300
- Phase
- dialogue_start
- Character
- Raska Lor
- Dialogue
- Mrotoc Cardăsa!
- Objective ID
- 439,366,444
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- My calculations suggest that the Cardassian vessel will emerge from warp in the Zameda system.
- Objective ID
- 439,366,444
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should be able to overtake the ship and intercept it as it arrives in Zameda. But we will need to be fast.
- Objective ID
- 606,141,713
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should be in the clear now, but it would appear that the Cardassian has used this chance to elude us. We cannot lose this lead on their base of operations.
- Objective ID
- 606,141,713
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- If we are able to catch up with the Cardassian in the Seretos system, we may be able to disable their ship and interrogate them further.