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Missions

One Night in Hell Part 2

Find Voyager. Save the quadrant.

Overview

Warp required1
Operations level42
Warp for completion42
Warp via superhighway1
Completion via superhighway42

Costs & rewards

Mission rewards

Dilithium
Objective ID640,118,105
Amount4,290,000
Tritanium
Objective ID640,118,105
Amount16,900,000
1⇴ Raw Isogen
Objective ID640,118,105
Amount27,000
Temporal Incursion Directives
Objective ID640,118,105
Amount300

Locations

Objectives

Objective 1

ObjectiveFollow the chroniton trail.
DestinationBa'Neth

Objective 2

ObjectiveDonate 27M Tritanium to bypass the interference.
ResourceTritanium
Amount27,000,000

Objective 3

ObjectiveFind Voyager.
DestinationTaral

Objective 4

ObjectiveDefeat the Devore.
EncounterDevore Vessel
Opponent strength7,482,395
DestinationTaral

Objective 5

ObjectiveMeet with Voyager.
DestinationTaral

Objective 6

ObjectiveDefend Voyager!
EncounterDevore Captain
Opponent strength7,414,271
DestinationTaral

Dialogue

Mission dialogue

Objective ID
116,418,505
Phase
dialogue_start
Character
Maia
Dialogue
Voyager is under fire from all sides, Annika.
Objective ID
116,418,505
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
The Devore! We’re far outside their Imperium, what could they want with Voyager?
Objective ID
116,418,505
Phase
dialogue_start
Character
Maia
Dialogue
Unknown, but Janeway’s vessel is taking heavy damage.
Objective ID
116,418,505
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
They need us, Commander! Hurry!
Objective ID
1,430,590,239
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Andre was my only remaining link to Starfleet. With all records of Voyager’s journey through the Delta Quadrant gone, they will simply have no reason to trust me.
Objective ID
1,430,590,239
Phase
dialogue_start
Character
Maia
Dialogue
Starfleet has strong ideals of cooperation and trust, Seven. Perhaps we should try and reach out to the Admiralty board.
Objective ID
1,430,590,239
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
No. We will be caught in an endless loop of bureaucracy and interrogation. We cannot afford to waste what little time we have.
Objective ID
1,430,590,239
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
I have one last idea up my sleeve. I know exactly where Voyager was docked when the temporal incursion began. The disruption should have left tachyon particles in its wake. We may be able to use them to find Voyager.
Objective ID
1,587,257,600
Phase
dialogue_start
Character
Maia
Dialogue
Seven, we are being hailed.
Objective ID
1,587,257,600
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
On-screen.
Objective ID
1,587,257,600
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
Annika…? Annika, is that you?
Objective ID
1,587,257,600
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
I’m here, Kathryn. I’m going to bring you home. Commander, get us closer. We should be able to tow them out of here with your tractor beam.
Objective ID
459,225,878
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Yes, I’m picking up a surge in tachyonic radiation. Voyager was taken from here.
Objective ID
459,225,878
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Hmm. They would have been translated through a temporal vector, as well as spatial, but there is no known method of tracking such esoteric movement.
Objective ID
459,225,878
Phase
dialogue_start
Character
Maia
Dialogue
Actually, Seven, we may be able to assist with that. My Progenitor codebase allows me to traverse through time as well as space.
Objective ID
459,225,878
Phase
dialogue_start
Character
Maia
Dialogue
In theory, we should also be able to track other movement through the timestream.
Objective ID
459,225,878
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
You are full of surprises, aren’t you? What do you need to make this work?
Objective ID
459,225,878
Phase
dialogue_start
Character
Maia
Dialogue
We have never attempted a maneuver such as this before. The calculations alone will be quite taxing on my quantum processors. I will need 27M Tritanium to upgrade my coolant systems.
Objective ID
622,598,203
Phase
dialogue_start
Character
Maia
Dialogue
Beginning temporal translation… Initializing quantum actuators… Tuning long-range sensors to the Voyager’s tachyon signature…
Objective ID
622,598,203
Phase
dialogue_start
Character
Maia
Dialogue
We have them, Seven. We have a lock on the Voyager.
Objective ID
622,598,203
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
They’re in the Delta Quadrant. I see. It was not enough for Annorax to kill or capture my friends, he wanted to truly punish them. What better way to do so than to trap them in the Delta Quadrant again?
Objective ID
622,598,203
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
I… It has been some time since I have felt anything resembling hope. Thank you, Maia. It’s time to rescue my crew.
Objective ID
640,118,105
Phase
dialogue_end
Character
Admiral Janeway
Dialogue
Uff! Damage report! Kim!
Objective ID
640,118,105
Phase
dialogue_end
Character
Chakotay
Dialogue
… He’s gone, Admiral. We’ve got hull breaches on decks seven, nineteen, and twenty-two. Casualties reported on all decks. We’re dead in the water, Kathryn.
Objective ID
640,118,105
Phase
dialogue_end
Character
Admiral Janeway
Dialogue
Damn it. This one is going to hurt, isn’t it?
Objective ID
640,118,105
Phase
dialogue_end
Character
Maia
Dialogue
We are reading a thermal bloom in the Voyager’s warp core! It is going critical!
Objective ID
640,118,105
Phase
dialogue_end
Character
Seven-Of-Nine
Dialogue
No, no, this can’t be happening! Kathryn!
Objective ID
640,118,105
Phase
dialogue_end
Character
Admiral Janeway
Dialogue
It’s alright, Annika. We’ll see each other again. Find us–
Objective ID
640,118,105
Phase
dialogue_end
Character
Maia
Dialogue
… The Voyager has been destroyed.
Objective ID
640,118,105
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Voyager, prepare for tractor beam lock. We’re going to tow you back to neutral space.
Objective ID
640,118,105
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
No! Annika, you need to retreat back to Federation space. Do you understand? You need to get out of here!
Objective ID
640,118,105
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Kathryn, it’s okay. The Commander has driven off the Devore, we are clear.
Objective ID
640,118,105
Phase
dialogue_start
Character
Admiral Janeway
Dialogue
You don’t understand, they’re about to– Oh, no. They’re here. All hands to battle stations! Chakotay, reset the timer!
Objective ID
640,118,105
Phase
dialogue_start
Character
Seven-Of-Nine
Dialogue
Timer…? Commander, take up a defensive position!