Missions
The Veil Part 3
Collect some Veilshards for Devon and Casey.
Overview
Warp required1
Operations level71
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,090,693,209
Amount62,000
Objective ID2,090,693,209
Amount1,700
Objective ID2,090,693,209
Amount100
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to the Halfway House.
DestinationKheania
Objective 2
No captured values for this selection.
ObjectiveProceed to Olmihn.
DestinationOlmihn
Objective 3
No captured values for this selection.
ObjectiveAttempt to open a surge.
DestinationOlmihn
Objective 4
No captured values for this selection.
ObjectiveFollow the coordinates.
DestinationHundun Breach
Objective 5
No captured values for this selection.
ObjectiveDefeat the Independent.
EncounterIndependent Ship
Opponent strength4,276,349,487,805
DestinationHundun Breach
Objective 6
No captured values for this selection.
ObjectiveDonate 50K Σ-Tritanium.
Resource
Σ-Tritanium
Amount50,000
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Wasn’t too much trouble, I hope?
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Nothing we haven’t seen before. Those things are everywhere in the Margins, too.
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- You’ve come up against Surgewalkers in the past?
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Surgewalkers?
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- That’s what we’ve been calling the creatures on those warped ships that often come through a surge. We tried to communicate with them once. Never again.
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- They’re not big talkers. So, what about these Veilshards? What do they do?
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- They’re a curious thing, these. They affect the space around them in strange ways. Rumor has it that if you go to a place where the fabric of spacetime is weak, you can open a surge.
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- I’ve only ever heard of surges happening spontaneously.
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- You’ve been talking to the wrong people, then, haven’t you?
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- We’ve never actually used these things ourselves before. We need to conduct some field research. What do you say, Commander?
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Very well.
- Objective ID
- 1,597,747,895
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- That’s the spirit! Set a course for these coordinates.
- Objective ID
- 1,720,036,816
- Phase
- dialogue_start
- Character
- Trader
- Dialogue
- Pleasure doing business. Now, if that’s all–
- Objective ID
- 1,720,036,816
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Wait. How can we get more of these?
- Objective ID
- 1,720,036,816
- Phase
- dialogue_start
- Character
- Trader
- Dialogue
- Well, now, that’s not information I give out to just anyone. But, under the circumstances… I guess I do owe you. It’s simple, really.
- Objective ID
- 1,720,036,816
- Phase
- dialogue_start
- Character
- Trader
- Dialogue
- Earn Veilshards by completing Daily Goals in the Veil. That’s all there is to it.
- Objective ID
- 1,720,036,816
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Huh. Good to know.
- Objective ID
- 1,720,036,816
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- We got what we came for. Let’s get back to the Halfway House.
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- This is exciting! It’s been a while since we’ve had any new leads. This might actually work, love.
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Might. Let’s not get ahead of ourselves… Now. We’re going to have to be careful here, because if this works, who knows what might come through from the other side.
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Wait, what?
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- I’ve already loaded some of the Veilshards into one of your torpedoes. Tricky business, that. But we’re ready.
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Is that really the best way to go about this?
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Well, what did you expect? We just throw them out into the vacuum and pray for the best?
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Erm… I guess not.
- Objective ID
- 1,794,179,589
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Right. Then let’s do this!
- Objective ID
- 2,090,693,209
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The Independent’s weapons have been disabled.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_end
- Character
- Devon
- Dialogue
- No way he could have taken on a surge by himself, anyway. We did him a favor. Now he gets to go home with his tail between his legs and live to see another day.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_end
- Character
- Cillian
- Dialogue
- If they’re as tough as you say they are, we might not be able to take one on, either. Maybe it’s time to think about calling in some reinforcements.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Faulkner
- Dialogue
- Devon, Casey! What are you doing here?
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Well, you made it sound so enticing. I figured we’d come and see what all the fuss was about.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Faulkner
- Dialogue
- Look, I appreciated having a place to lie low after those Surgewalkers nearly took me out, but you should get out of here.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Or what?
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Faulkner
- Dialogue
- Or I’ll do to you what I did to the last Independent who tried to stake a claim here. I’m not interested in sharing.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- We’re here purely for scientific reasons. We just want to gather data on a surge. Can’t we–
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Faulkner
- Dialogue
- You must really think I’m a fool… Well, I tried to tell you. You’re forcing my hand.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The Independent ship is on an intercept course, Commander.
- Objective ID
- 2,090,693,209
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Raise shields and take evasive maneuvers!
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- …Nothing happened.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Indeed. I feared this might happen. Spacetime is not flimsy enough here to allow for a surge to be opened.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- It would be weaker near the doorway.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- That’s true, my love, but we might only have one chance at this. We can’t compromise the doorway. We need to make sure we know what we’re doing, and where we’re going.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Then we do what all those Independents have been doing.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- What Independents?
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- You met one of them earlier. They’re using Veilshards to open surges in your galaxy.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- That’s madness! What about the Surgewalkers that come through?
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- Once the Surgewalkers have been dealt with, you can get your hands on Surge Fragments. Strange things, those. But very valuable.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- Let me get this straight. People are tearing holes in spacetime just to get their hands on some loot?
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Casey
- Dialogue
- Just so. There are faultlines in your galaxy, weaknesses in subspace. We need to find one of them, open a surge ourselves and gather as much data as possible.
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Ven
- Dialogue
- And the Surgewalkers?
- Objective ID
- 44,633,492
- Phase
- dialogue_start
- Character
- Devon
- Dialogue
- We’ll leave those up to you… I’m inputting a set of coordinates. An Independent who stopped at the Halfway House had a bit too much to drink and told us all about his plan to get rich there.
- Objective ID
- 765,591,740
- Phase
- dialogue_start
- Character
- Trader
- Dialogue
- Independent vessel… Come in!
- Objective ID
- 765,591,740
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This must be the trader Devon told us about. On screen now.
- Objective ID
- 765,591,740
- Phase
- dialogue_start
- Character
- Trader
- Dialogue
- Thank you for taking care of our Surgewalker problem. Business has dried up since they arrived in the system. Now I just have to convince people it’s safe to return.
- Objective ID
- 765,591,740
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Speaking of business… We heard you are the person to ask about Veilshards.
- Objective ID
- 765,591,740
- Phase
- dialogue_start
- Character
- Trader
- Dialogue
- You’re in luck. These normally fly off the shelves, but I’ve been sitting on some stock since the Surgewalkers arrived. I can give you the batch for 50K Σ-Tritanium.