Missions
Silence Bought
Parlok needs help silencing some Nausicaan informants. Track them down.
Overview
Warp required8
Operations level14
Warp for completion8
Warp via superhighway8
Completion via superhighway8
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,553,789,138
Amount3,000
Objective ID1,553,789,138
Amount1,500
Objective ID1,553,789,138
Amount1
Objective ID1,731,415,276
Amount1,500
Objective ID1,731,415,276
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the Informants.
DestinationNausicaa
Objective 2
No captured values for this selection.
ObjectiveDisable the Informants' ship.
EncounterNausicaan Informants
Opponent strength3,012
DestinationNausicaa
Objective 3
No captured values for this selection.
ObjectiveDecide what to do with the Informants.
Objective 4
No captured values for this selection.
ObjectiveReturn to Parlok
BriefingTell Parlok that the Informants have been dealt with.
DestinationNausicaa
Objective 5
No captured values for this selection.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,553,789,138
- Phase
- dialogue_end
- Character
- Parlok
- Dialogue
- Excellent work, Commander, excellent work! Those undari would have sold all of us out to the Federation… No guramba between them, I tell you!
- Objective ID
- 1,553,789,138
- Phase
- dialogue_end
- Character
- Parlok
- Dialogue
- I’ve never had much respect for Independents, but you Commander? You’re not too bad.
- Objective ID
- 1,553,789,138
- Phase
- dialogue_start
- Character
- Karshaan
- Dialogue
- Please, Commander, don’t –
- Objective ID
- 1,731,415,276
- Phase
- dialogue_end
- Character
- Parlok
- Dialogue
- They escaped!? Bah, I never should have trusted an Independent, no guramba, any of you!
- Objective ID
- 1,731,415,276
- Phase
- dialogue_end
- Character
- Parlok
- Dialogue
- Get out of here, before I turn your ship into scrap metal.
- Objective ID
- 1,731,415,276
- Phase
- dialogue_start
- Character
- Karshaan
- Dialogue
- Thank you, Commander, sincerely. You have given us a chance at a second life, and we will never forget it.
- Objective ID
- 2,041,957,822
- Phase
- dialogue_start
- Character
- Parlok
- Dialogue
- Independent! I’ve got a job for you. Some undari from one of the gangs went soft and decided to squeal to the Federation.
- Objective ID
- 2,041,957,822
- Phase
- dialogue_start
- Character
- Parlok
- Dialogue
- They’re gonna give over some very sensitive information about our work here. If you track them down and shut them up, I’ll make it worth your while.
- Objective ID
- 404,771,561
- Phase
- dialogue_dilemma
- Character
- Karshaan
- Dialogue
- I beg of you, Commander, please let us go.
- Objective ID
- 902,770,095
- Phase
- dialogue_end
- Character
- Karshaan
- Dialogue
- Wait! Please, don’t do this!
- Objective ID
- 902,770,095
- Phase
- dialogue_end
- Character
- Karshaan
- Dialogue
- You have no idea what it’s like living under those damned Warlords and their hired thugs… We just want our families to be safe!
- Objective ID
- 902,770,095
- Phase
- dialogue_end
- Character
- Karshaan
- Dialogue
- The Federation have promised us a full pardon for our past crimes, and have even offered us new homes and schools for our children!
- Objective ID
- 902,770,095
- Phase
- dialogue_end
- Character
- Karshaan
- Dialogue
- I beg of you, Commander, please let us go.
- Objective ID
- 902,770,095
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, I’ve found the signature of the Informant vessel. We may wish to disable the ship first.