Missions
A Battle for the Ages Part 3
Find the missing crew members.
Overview
Warp required1
Operations level31
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,421,666,382
Amount24
Objective ID1,421,666,382
Amount7
Objective ID1,421,666,382
Amount74,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveBring Riker back to the Bajoran outpost.
DestinationKejal
Objective 2
No captured values for this selection.
ObjectiveStake out the prison.
DestinationKorok
Objective 3
No captured values for this selection.
Objective 4
No captured values for this selection.
ObjectiveReturn to the Bajoran outpost.
DestinationKejal
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,421,666,382
- Phase
- dialogue_end
- Character
- William Riker
- Dialogue
- Zalo, we need your help with something.
- Objective ID
- 1,421,666,382
- Phase
- dialogue_end
- Character
- Zalo Avira
- Dialogue
- Of course. What do you need?
- Objective ID
- 1,421,666,382
- Phase
- dialogue_end
- Character
- William Riker
- Dialogue
- Ships. Lots of ‘em.
- Objective ID
- 1,421,666,382
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I scanned the prison. The back wall is structurally vulnerable. The right amount of firepower may bring it down, but we will need more ships.
- Objective ID
- 1,421,666,382
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- The Bajorans will help us if we ask.
- Objective ID
- 1,421,666,382
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- Excellent work. We must move quickly, before the Cardassians can place too many reinforcements around the prison.
- Objective ID
- 1,548,520,383
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- There’s a prison.
- Objective ID
- 1,548,520,383
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Just a single guardship in the area.
- Objective ID
- 1,548,520,383
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- After taking out the Bajoran scout ship, they probably didn’t think anyone else would show up here.
- Objective ID
- 1,548,520,383
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Guardship targeted. Ready to fire on command.
- Objective ID
- 1,552,950,260
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- Will… Are you alright?
- Objective ID
- 1,552,950,260
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- I’m fine, Captain. We should’ve seen the ambush coming, but lucky for us, you got here when you did.
- Objective ID
- 1,552,950,260
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Good to see you all… Wait… Deanna, is she not with you?
- Objective ID
- 1,552,950,260
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- No, I’m sorry. We have not been able to find her yet.
- Objective ID
- 1,552,950,260
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- I might have some idea of where she is… Who’s the new face?
- Objective ID
- 1,552,950,260
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- The independent Commander and the A.I. have been helping us reunite after the crash-landing.
- Objective ID
- 1,552,950,260
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Hm. Sounds like we have a lot to catch up on. Let’s return to the outpost, and talk there.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- Can you brief us on what you’ve been doing since the Enterprise crashed here?
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- I was lucky enough to be found by the Bajorans. They protected me from the Cardassians, who were hunting and imprisoning the rest of our crew members.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- I’m guessing Deanna is among them. Worf too.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- Geordi La Forge
- Dialogue
- That’s horrible… Are the crew members still… You know…
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Alive? Yes, as far as we know. The Cardassians have been using them as leverage.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- This is a strange situation. The Cardassians in this universe did not know we existed prior to our arrival. Why are they targeting our crew?
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- I’ve been asking myself the same thing since I got here. The Cardassians here tend to avoid Starfleet, because they know it would be too tough a conflict.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- But they’re targeting us specifically, and there must be a reason for us.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- Do we know where our crew is being held?
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Yes, a Bajoran scout ship found the Cardassian prison where they’re imprisoned. The scout ship gave us the coordinates, but they did not make it back, unfortunately.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- Then we can’t let their sacrifice be in vain.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- Beverly Crusher
- Dialogue
- Agreed. We need to get our people back soon. Just because the Cardassians haven’t harmed them yet, doesn’t mean they’re safe. Especially when they catch wind of what we’re doing.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- I can show you the prison now, and we can check for vulnerabilities. We can figure out our next move from there.
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- Jean Luc Picard
- Dialogue
- It’s growing increasingly difficult not to think about our interference in this universe. How we might be affecting the natural order of trillions of lives…
- Objective ID
- 861,374,169
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- I understand, Captain. But it’s also a too late to stop now, especially when our crew is out there.