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Missions

Captive

Rescue colonists who have been taken captive by slavers.

Overview

Warp required7
Operations level11
Warp for completion7
Warp via superhighway7
Completion via superhighway7

Costs & rewards

Mission rewards

Tritanium
Objective ID271,556,230
Amount260

Locations

Objectives

Objective 1

ObjectiveDefeat 8 Hostiles of Level 10 or higher.
Required count8
Required level10

Objective 2

ObjectiveDefeat the Orion Slaver.
EncounterOrion Slaver
Opponent strength2,334
DestinationElva

Objective 3

ObjectiveReturn the captives to your Station.

Dialogue

Mission dialogue

Objective ID
1,154,901,563
Phase
dialogue_start
Character
Colonist
Dialogue
Commander, you’re just in time! Please, you have to help us! Just before you arrived, a fleet of Hostiles kidnapped some of our people!
Objective ID
1,154,901,563
Phase
dialogue_start
Character
Colonist
Dialogue
They must be working for the Orions. They’ve got a monopoly on the slave trade in this sector. They’re just flying around right now, looking for buyers for our people!
Objective ID
1,154,901,563
Phase
dialogue_start
Character
Colonist
Dialogue
We think there are around 10 ships carrying our people. Please, Commander, destroy those ships and get our people back!
Objective ID
2,099,373,958
Phase
dialogue_start
Character
Orion Slaver
Dialogue
Hey! Independent! Do you think you can come to my territory, blow up my ships and steal my property?
Objective ID
2,099,373,958
Phase
dialogue_start
Character
Maia
Dialogue
These Colonists are not your property. We will be returning them to their home.
Objective ID
2,099,373,958
Phase
dialogue_start
Character
Orion Slaver
Dialogue
Oh yeah? Well let’s see you do that when I turn your ship to scrap!
Objective ID
271,556,230
Phase
dialogue_end
Character
Captured Colonist
Dialogue
Thank you for saving us. When they took us, I was sure I’d never make it home again.
Objective ID
271,556,230
Phase
dialogue_end
Character
Captured Colonist
Dialogue
I’ll be sure never to take my life for granted again, not after all of this. You’re a good person, Commander.
Objective ID
271,556,230
Phase
dialogue_start
Character
Colonist
Dialogue
Our people are safe? All of them? Oh, Commander, thank you so much. I’ve been worried to death about them.
Objective ID
271,556,230
Phase
dialogue_start
Character
Colonist
Dialogue
If you could bring them to your Station for medical attention, I’ll send out a ship immediately to pick them up. Once again, Commander, thank you.