Missions
Captive
Rescue colonists who have been taken captive by slavers.
Overview
Warp required7
Operations level11
Warp for completion7
Warp via superhighway7
Completion via superhighway7
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID271,556,230
Amount260
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveDefeat 8 Hostiles of Level 10 or higher.
Required count8
Required level10
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveReturn the captives to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,154,901,563
- Phase
- dialogue_start
- Character
- Colonist
- Dialogue
- Commander, you’re just in time! Please, you have to help us! Just before you arrived, a fleet of Hostiles kidnapped some of our people!
- Objective ID
- 1,154,901,563
- Phase
- dialogue_start
- Character
- Colonist
- Dialogue
- They must be working for the Orions. They’ve got a monopoly on the slave trade in this sector. They’re just flying around right now, looking for buyers for our people!
- Objective ID
- 1,154,901,563
- Phase
- dialogue_start
- Character
- Colonist
- Dialogue
- We think there are around 10 ships carrying our people. Please, Commander, destroy those ships and get our people back!
- Objective ID
- 2,099,373,958
- Phase
- dialogue_start
- Character
- Orion Slaver
- Dialogue
- Hey! Independent! Do you think you can come to my territory, blow up my ships and steal my property?
- Objective ID
- 2,099,373,958
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- These Colonists are not your property. We will be returning them to their home.
- Objective ID
- 2,099,373,958
- Phase
- dialogue_start
- Character
- Orion Slaver
- Dialogue
- Oh yeah? Well let’s see you do that when I turn your ship to scrap!
- Objective ID
- 271,556,230
- Phase
- dialogue_end
- Character
- Captured Colonist
- Dialogue
- Thank you for saving us. When they took us, I was sure I’d never make it home again.
- Objective ID
- 271,556,230
- Phase
- dialogue_end
- Character
- Captured Colonist
- Dialogue
- I’ll be sure never to take my life for granted again, not after all of this. You’re a good person, Commander.
- Objective ID
- 271,556,230
- Phase
- dialogue_start
- Character
- Colonist
- Dialogue
- Our people are safe? All of them? Oh, Commander, thank you so much. I’ve been worried to death about them.
- Objective ID
- 271,556,230
- Phase
- dialogue_start
- Character
- Colonist
- Dialogue
- If you could bring them to your Station for medical attention, I’ll send out a ship immediately to pick them up. Once again, Commander, thank you.