Missions
Prime Directive Part 2
Will the Forsaken break General Order 1?
Overview
Warp required1
Operations level71
Warp for completion1,550
Warp via superhighway1
Completion via superhighway1,550
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,090,631,470
Amount3,375,000
Objective ID2,090,631,470
Amount1,000,000
Objective ID2,090,631,470
Amount5,000
Objective ID2,090,631,470
Amount14,600,000,000
Objective ID2,090,631,470
Amount-8,000,000,000
Objective ID2,090,631,470
Amount-17,100,000,000
Objective ID2,090,631,470
Amount1
Objective ID895,415,214
Amount3,375,000
Objective ID895,415,214
Amount1,000,000
Objective ID895,415,214
Amount5,000
Objective ID895,415,214
Amount14,600,000,000
Objective ID895,415,214
Amount-8,000,000,000
Objective ID895,415,214
Amount-17,100,000,000
Objective ID895,415,214
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveReturn to the Council.
DestinationAlvolea
Objective 2
No captured values for this selection.
ObjectiveWhat should we do?
Objective 3
No captured values for this selection.
ObjectiveGather supplies.
DestinationAlvolea
Objective 4
No captured values for this selection.
ObjectiveGather supplies.
DestinationAlvolea
Objective 5
No captured values for this selection.
ObjectiveReturn to Iakar.
DestinationKheania
Objective 6
No captured values for this selection.
ObjectiveReturn to Kheania.
DestinationKheania
Objective 7
No captured values for this selection.
ObjectiveDonate 25K Σ-Dilithium.
Resource
Σ-Dilithium
Amount25,000
Objective 8
No captured values for this selection.
ObjectiveDonate 25K Σ-Dilithium.
Resource
Σ-Dilithium
Amount25,000
Objective 9
No captured values for this selection.
ObjectiveCover your tracks.
DestinationKheania
Objective 10
No captured values for this selection.
ObjectiveMeet with the civilisation's leaders.
DestinationKheania
Objective 11
No captured values for this selection.
ObjectiveReturn to the Forsaken Council.
DestinationAlvolea
Objective 12
No captured values for this selection.
ObjectiveReturn to the Forsaken Council.
DestinationAlvolea
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,000,779,854
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Alright, that should do it. Everything we need to create a subspace containment beam. We’ll need some juice to power it.
- Objective ID
- 1,000,779,854
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- You’ll have as much as we can spare.
- Objective ID
- 1,000,779,854
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Then let’s get to it.
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This is a tricky one. On one hand, General Order 1 only applies to Starfleet personnel, so you’re all technically exempt anyway. You’re not members of Starfleet. You’re not even Federation citizens.
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Yes, rub it in, why don’t you?
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Sorry. On the other hand, this is a core principle of Starfleet. If you were to flagrantly disregard it… Well, it wouldn’t look good.
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- What about Captain Kirk, Captain Picard, Captain Janeway, countless others who have broken the Prime Directive?
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- It would be unwise to expect the same rules that apply to Starfleet heroes to apply to you.
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- There has to be a way to help those people without compromising our goal.
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Be secret.
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- What’s that?
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Be secret, like spy. Starfleet will never know!
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- If we could neutralize the spatial fluxes that are damaging the planet without being seen…
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Vaxto
- Dialogue
- So we’re taking advice from the Pakled now? Bah!
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Looks like it.
- Objective ID
- 1,030,541,389
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- If we’re doing this, we’ll need some supplies. Follow me, Commander.
- Objective ID
- 1,054,532,020
- Phase
- dialogue_dilemma
- Character
- Gessa
- Dialogue
- What should we do?
- Objective ID
- 1,206,984,752
- Phase
- dialogue_end
- Character
- Vaxto
- Dialogue
- This changes nothing. We cannot let our hearts bleed for everyone in need. We must prioritize our own goals.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- We’d be condemning them to a slow and painful extinction. I don’t think I can sit with that.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- The Prime Directive was designed to avoid giving civilisations advanced technology before they were ready. It was meant to avoid changing the course of a society, for better or worse.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- Primarily due to the risk of societal collapse and self-annihilation in immature populations. According to our away team, Iakar is already there. The Prime Directive serves no function here.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_end
- Character
- Vaxto
- Dialogue
- The Federation turned us away once. Even the smallest deviation from the path could be our undoing.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- Let’s ask our liaison. Do you truly think that the Federation would be so unforgiving? Should we follow the Prime Directive and let the people of Iakar perish or do the right thing and help them?
- Objective ID
- 1,206,984,752
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This place is a mess.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- An apt description. They are on the precipice of war. Scans show significant damage to infrastructure at a global level.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Do we know why?
- Objective ID
- 1,206,984,752
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am detecting a spatial irregularity in the system. Calculations indicate that it lies in the planet’s orbit.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Things are going to get a hell of a lot worse for them when they come back around.
- Objective ID
- 1,206,984,752
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- So it would seem… Come. We should leave now, before we are noticed.
- Objective ID
- 1,362,269,812
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The spatial flux is up ahead.
- Objective ID
- 1,362,269,812
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Preparing the containment beam… I need 25K Σ-Dilithium, Commander.
- Objective ID
- 1,559,005,563
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The spatial flux is up ahead.
- Objective ID
- 1,559,005,563
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Preparing the containment beam… I need 25K Σ-Dilithium, Commander.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- This is a tricky one. On one hand, General Order 1 only applies to Starfleet personnel, so you’re all technically exempt anyway. You’re not members of Starfleet. You’re not even Federation citizens.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Ondi
- Dialogue
- Yes, rub it in, why don’t you?
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Sorry. On the other hand, this is a core principle of Starfleet. If you were to flagrantly disregard it… Well, it wouldn’t look good.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Nardo
- Dialogue
- Do it secret. Enterprise will not know.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- If we could neutralize the spatial fluxes that are damaging the planet without being seen…
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Vaxto
- Dialogue
- So we’re taking advice from the Pakled now? Bah!
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Even if we fixed the flux without anyone finding out, Iakar is on the verge of societal collapse. It’s not enough. We need to make contact, help them get on the right track.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- I don’t know about this, Gessa. We would be risking a lot for a culture that, by all appearances, seems unstable and self-destructive. Who’s to say it would make a difference?
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- If we only ever pursued a done deal, we wouldn’t be out here at all. Let’s try to remember why we banded together in the first place.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Besides, look at Captain Picard, Captain Kirk, Captain Janeway, the countless other Starfleet heroes who broke the Prime Directive only to be celebrated within the Federation.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Orasek
- Dialogue
- I doubt we’ll be celebrated the same way, but… Very well.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- If we’re doing this, we’ll need some supplies. Follow me, Commander.
- Objective ID
- 1,679,811,374
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- I’ll meet you in Kheania.
- Objective ID
- 1,735,710,254
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Alright. Done.
- Objective ID
- 1,735,710,254
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The spatial flux has been contained.
- Objective ID
- 1,735,710,254
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Will it hold?
- Objective ID
- 1,735,710,254
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Let’s hope so. We’ve done our part in any case. Now we need to cover our tracks. A randomized EM field should do the trick.
- Objective ID
- 1,980,533,727
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Alright. Done.
- Objective ID
- 1,980,533,727
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The spatial flux has been contained.
- Objective ID
- 1,980,533,727
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Will it hold?
- Objective ID
- 1,980,533,727
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Let’s hope so. Open transmission… We’re ready for you, Counsellor.
- Objective ID
- 1,980,533,727
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- Then let’s see if we can talk some sense into these people.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- We did the right thing today, even though it might not seem like it.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- The planet is still on the verge of civil war. They may still be their own undoing.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_end
- Character
- Vaxto
- Dialogue
- So it could have all been for nothing.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- I’d like to think we’ve learned something from all of this.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_end
- Character
- Vaxto
- Dialogue
- What might that be?
- Objective ID
- 2,090,631,470
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- A lesson about making difficult decisions, and about what kind of society we want to build.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- President
- Dialogue
- Who would have thought that all those books got it right. Aliens actually are green. Remarkable!
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- Rebel Leader
- Dialogue
- This is another trick. You tell us the world isn’t really ending so we give up the fight, is that it? You’re with the plutocrats?
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- We are not with anyone. We came to help you. The spatial anomaly that wreaked destruction on your planet has been fixed. All that remains is for peace to be restored.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- Rebel Leader
- Dialogue
- There can be no peace while the richest among us exploit the rest. The world may not be ending, but it is changing. Mark my words.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- President
- Dialogue
- Enforcers! Arrest this man. He is a danger to the public good.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- What? No, that’s not–
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- Rebel Leader
- Dialogue
- Silencing me will achieve nothing. It will only fan the flames of rebellion.
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- President
- Dialogue
- Things will return to normal, and people will become as passive as they were before. Now, alien. You are quite beautiful even with your green skin. Might you join me for dinner?
- Objective ID
- 2,090,631,470
- Phase
- dialogue_start
- Character
- Gessa
- Dialogue
- …Why did I bother? Let’s get out of here, Commander.
- Objective ID
- 521,194,396
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Alright, that should do it. Everything we need to create a subspace containment beam. We’ll need some juice to power it.
- Objective ID
- 521,194,396
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- You’ll have as much as we can spare.
- Objective ID
- 521,194,396
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Then let’s get to it.
- Objective ID
- 895,415,214
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- We did the right thing today, even though it might not seem like it.
- Objective ID
- 895,415,214
- Phase
- dialogue_end
- Character
- Orasek
- Dialogue
- The planet is still on the verge of civil war. They may still be their own undoing.
- Objective ID
- 895,415,214
- Phase
- dialogue_end
- Character
- Vaxto
- Dialogue
- So it could have all been for nothing.
- Objective ID
- 895,415,214
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- I’d like to think we’ve learned something from all of this.
- Objective ID
- 895,415,214
- Phase
- dialogue_end
- Character
- Vaxto
- Dialogue
- What might that be?
- Objective ID
- 895,415,214
- Phase
- dialogue_end
- Character
- Gessa
- Dialogue
- A lesson about making difficult decisions, and about what kind of society we want to build.
- Objective ID
- 895,415,214
- Phase
- dialogue_start
- Character
- Cillian
- Dialogue
- Will this clear the warp trail we left earlier?
- Objective ID
- 895,415,214
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- Not completely, no. But it will jumble it a bit, help it decay faster. Hopefully no one comes looking any time soon.
- Objective ID
- 895,415,214
- Phase
- dialogue_start
- Character
- Captain Matumo
- Dialogue
- EM field engaged. Let’s get back to the Forsaken Council.