Missions
Liberation Part 6
Make your way to the Romulan prison.
Overview
Warp required1
Operations level34
Warp for completion25
Warp via superhighway1
Completion via superhighway25
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID176,778,250
Amount5
Objective ID176,778,250
Amount80
Objective ID176,778,250
Amount83,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveSet a course for Kavka.
DestinationKavka
Objective 2
No captured values for this selection.
ObjectiveInitiate the distress signal.
DestinationKavka
Objective 3
No captured values for this selection.
ObjectiveAvoid the Romulan patrol.
DestinationKavka
Objective 4
No captured values for this selection.
ObjectiveApproach the prison.
DestinationKavka
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,238,816,814
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- There are a number of Romulan ships patrolling the system, Commander.
- Objective ID
- 1,238,816,814
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Perhaps we could create a diversion? If we can clear a path in the patrols, we could approach the prison unhindered.
- Objective ID
- 1,238,816,814
- Phase
- dialogue_start
- Character
- Data
- Dialogue
- Interesting… Maia, could we piggyback onto one of the Romulan ships’ computer systems and initiate a distress beacon? That should draw the attention of the other patrol ships.
- Objective ID
- 1,238,816,814
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It is possible… Though we would have to get closer.
- Objective ID
- 1,238,816,814
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Proceed, Commander. But be careful. Get too close, and we will give our position away to their sensors.
- Objective ID
- 176,778,250
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- The prison is just up ahead. There is, however, a guard-ship in close proximity.
- Objective ID
- 176,778,250
- Phase
- dialogue_end
- Character
- Data
- Dialogue
- Can we try to circumvent it?
- Objective ID
- 176,778,250
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- It might be too late for that – the guard-ship is scanning our systems. It appears that we have been discovered.
- Objective ID
- 176,778,250
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- They are hailing us now…
- Objective ID
- 176,778,250
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are clear to approach the prison now, Commander.
- Objective ID
- 176,778,250
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Easy does it…
- Objective ID
- 872,439,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Roj is being held in a prison in the Kavka system.
- Objective ID
- 872,439,121
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- We will take every measure necessary to be unseen in our approach, team. Our primary goal is the safe return of Roj, but we must do so quietly, and as quickly as possible.
- Objective ID
- 872,439,121
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Data, your analytical capabilities will prove useful during this mission. As will the Doctor’s medical expertise, should we find Roj injured.
- Objective ID
- 872,439,121
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Well said, Commander Riker. Together we cannot fail! Maia, let us proceed to Kavka.
- Objective ID
- 872,439,121
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Setting a course now.
- Objective ID
- 957,390,224
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Initializing… There. The closest Centurion is now emitting a distress signal.
- Objective ID
- 957,390,224
- Phase
- dialogue_start
- Character
- William Riker
- Dialogue
- Good. Now we must only wait for our path to make itself clear…
- Objective ID
- 957,390,224
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Worf, my scans indicate that one of the responding ships’ intercept paths will come dangerously close to our location.
- Objective ID
- 957,390,224
- Phase
- dialogue_start
- Character
- Worf
- Dialogue
- Calculate a correction, Maia! Dah!