Missions
Signal to Noise Part 5
Analyze wreckage left over from the battle.
Overview
Warp required1
Operations level51
Warp for completion205
Warp via superhighway1
Completion via superhighway205
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,993,873,798
Amount2,000
Objective ID1,993,873,798
Amount144,000,000
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGather enemy wreckage.
DestinationJemia
Objective 2
No captured values for this selection.
ObjectiveUse 3.9B Parsteel to store the wreckage.
Resource
Parsteel
Amount3,900,000,000
Objective 3
No captured values for this selection.
ObjectiveDeliver the wreckage to Scotty.
DestinationHeruyos
Objective 4
No captured values for this selection.
ObjectiveBeam the debris to the Enterprise.
DestinationHeruyos
Objective 5
No captured values for this selection.
ObjectiveGather the samples.
DestinationJemia
Objective 6
No captured values for this selection.
ObjectiveBring the samples to McCoy.
DestinationHeruyos
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,176,686,959
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- Och! You pair don’t disappoint, do ya? Those are perfect!
- Objective ID
- 1,176,686,959
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- Though I think I’d better beam over to you, and take a look at them in that nifty wee hold you’ve rigged up. Don’t want to sully the shiny new Enterprise with radioactive debris – she’d never forgive me!
- Objective ID
- 1,176,686,959
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- Nice little ship you’ve got here, Commander. Lead the way!
- Objective ID
- 1,176,686,959
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- By Jupiter! My tricorder just lit up like a warp core! That’s it, then. I mean, just take a look for yourself. You’ve got to scan right down to the subatomic.
- Objective ID
- 1,176,686,959
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- This hull fragment is not composed of Tritanium, but is a near-perfect replica. The firing mechanism is comprised of molecular microprocessors.
- Objective ID
- 1,176,686,959
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- That’s what I’m saying! I’ve never seen anything of the sort before. This would also explain why the Federation ships had cloaking technology – they’re fake! Phony! They all are!
- Objective ID
- 1,176,686,959
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- I need to get these babies over to the Enterprise, on the double. Beam me back and I’ll get her ready to receive them.
- Objective ID
- 1,637,267,079
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I have identified several pieces of debris that would be suitable candidates for Captain Scott’s research: a hull fragment, an intact bulkhead, and a firing mechanism from a weapons system.
- Objective ID
- 1,637,267,079
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- However, given the destruction sustained by these vessels, the wreckage will require a unique storage solution, to prevent damage to our cargo hold and the emission of lethal radiation.
- Objective ID
- 1,637,267,079
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- A storage system in the order of 3.9B Parsteel should suffice.
- Objective ID
- 1,746,508,731
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- Commander, it’s Captain Scott here, aboard the Enterprise-B. Don’t worry, that enemy fleet is still licking its wounds.
- Objective ID
- 1,746,508,731
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- We’re waiting on Captain Sulu’s return – the Excelsior’s probably in need of a band-aid or two, the poor girl. But a starship finds work for idle hands, as my old mentor, Pelia used to say.
- Objective ID
- 1,746,508,731
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- Speaking of which, I’ve had the engineering team here going over the sensor logs from the battle back there. There’s something fishy going on, especially with those Starfleet ships.
- Objective ID
- 1,746,508,731
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- What do you require of us, Captain?
- Objective ID
- 1,746,508,731
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- Yes, lassie, I was just getting to that! See, I wouldn’t mind examining some of the wreckage from the battle for myself – from as many classes of ship that we fought as possible.
- Objective ID
- 1,746,508,731
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- None of the vessels in the task force can just go waltzing off though, not least the Enterprise. You on the other hand…
- Objective ID
- 1,746,508,731
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We understand, Captain. We shall be in touch.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Commander, I have beamed the crew remains to the Enterprise, as requested by Dr McCoy. He is contacting us.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- McCoy
- Dialogue
- Thank you for the prompt delivery, Maia. I’ll take good care of them now.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- What about Captain Spock’s sample of nebula gas?
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- Doctor, what is the meaning of these specimens?
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- McCoy
- Dialogue
- Specimens? These were people, Spock! Real people. Now if you don’t mind, I’d like to get on with this autopsy in peace.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- Was an autopsy authorized by Captain Harriman?
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- McCoy
- Dialogue
- Why you…! I don’t care whether you’re a captain, special envoy, or whatever the hell you are these days! What kind of a quack do you think I am? Of course I–
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- Very good, Doctor. You may proceed. Also thank you for asking the Commander to collect a sample of gaseous matter for me. You may beam it directly to the containment flask I have assembled in sickbay.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- Thank you, Commander. Initial readings would appear to confirm my hypothesis – that we are not dealing with a nebula at all, but an energy cloud masquerading as one.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- McCoy
- Dialogue
- I’ll be damned… This woman isn’t real either! She’s got sensors, and micro-hydraulics at the cellular level. Multiprocessor chips too, facilitating every conceivable bodily function.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- Spock
- Dialogue
- We have seen this before, Doctor. Do you recall, twenty years ago?
- Objective ID
- 1,993,873,798
- Phase
- dialogue_end
- Character
- McCoy
- Dialogue
- How could I forget? V’ger.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Sensors indicate that this area contains a cluster of deceased personnel, which should satisfy Dr McCoy’s request. I shall beam their remains directly to sickbay, for placing into stasis.
- Objective ID
- 1,993,873,798
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The remains are aboard, Commander. I also took the liberty of transporting a sample of the nebula gas into the laboratory, taking the necessary precautions. We can now return to the Enterprise.
- Objective ID
- 2,028,773,665
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- You’re in position, Commander. Energize!
- Objective ID
- 2,028,773,665
- Phase
- dialogue_start
- Character
- Scotty
- Dialogue
- I have them. I’ll compile a full report for Captain Harriman. Which reminds me: Dr McCoy has been sniffing around the engineering deck. He wanted to talk to you – I’ll patch you through.
- Objective ID
- 2,028,773,665
- Phase
- dialogue_start
- Character
- McCoy
- Dialogue
- Commander, at last. I don’t know how much Scotty told you, but I have a theory about these replica ships he’s discovered.
- Objective ID
- 2,028,773,665
- Phase
- dialogue_start
- Character
- McCoy
- Dialogue
- I need you to do me a favor, just like you did for Scotty. Go back to the battlefield, and bring me some samples of crew remains. A human, a Klingon, and a Romulan should suffice for now.
- Objective ID
- 2,028,773,665
- Phase
- dialogue_start
- Character
- McCoy
- Dialogue
- And I’m sure I don’t have to tell you this, of all people, but be respectful.
- Objective ID
- 2,028,773,665
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I assume it does not matter that they have been long exposed to the vacuum of space?
- Objective ID
- 2,028,773,665
- Phase
- dialogue_start
- Character
- McCoy
- Dialogue
- No, that won’t matter. Oh, and while you’re out there… Spock would like a sample of nebula gas. God knows why – you’ve seen one gaseous anomaly you’ve seen them all, am I right? But Spock will be Spock.
- Objective ID
- 998,127,235
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- The wreckage is safely aboard. We should deliver this to Captain Scott aboard the Enterprise.