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Missions

Revolutionaries Part 10

Rescue Jormahl.

Overview

Warp required1
Operations level34
Warp for completion50
Warp via superhighway1
Completion via superhighway50

Costs & rewards

Mission rewards

Parsteel
Objective ID846,033,589
Amount7,626,000
Tritanium
Objective ID846,033,589
Amount1,122,000
Dilithium
Objective ID846,033,589
Amount225,000

Objectives

Objective 1

ObjectivePursue Commander Zurin.
DestinationNew Xindus

Objective 2

ObjectiveDefeat 12 hostiles of Level 34 or higher.
Required count12
Required level34

Objective 3

ObjectiveAttempt to save Jormahl.
DestinationNew Xindus

Objective 4

ObjectiveDefeat Commander Zurin.
EncounterCommander Zurin
Opponent strength415,226
DestinationNew Xindus

Objective 5

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,087,848,475
Phase
dialogue_start
Character
Tucker
Dialogue
Captain, I can’t punch through their shields. I can’t get him out.
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Maia
Dialogue
We are taking fire.
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Commander Zurin
Dialogue
It is done. Your vermin on the inside is dead.
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Rothayn
Dialogue
No! We never condoned this act!
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Commander Zurin
Dialogue
I do not need your authority to execute a traitor! I will not hear your protests in the presence of our enemy either. Be silent, and know your place!
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Rothayn
Dialogue
Zurin, you are no voice for all Xindi. You speak only for yourself. This ends now.
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Commander Zurin
Dialogue
What are you doing!? You cannot fire on us! We are Xindi, united as one!
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Rothayn
Dialogue
You have destroyed that union with your actions today. It is the Aquatics, with our Arboreal and Primate brethren, who will remove you from power.
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Archer
Dialogue
Zurin, you’re beaten. You can’t take on the Aquatics, let alone their alliance. Stand down.
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Commander Zurin
Dialogue
Never! This is not over!
Objective ID
1,087,848,475
Phase
dialogue_start
Character
Maia
Dialogue
Zurin has powered up his impulse drive. He’s heading straight for us.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
T'Pol
Dialogue
Captain, I am reading telemetry from Commander Zurin’s ship. We appear to be tracking its location as the Reptilian forces move on.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Tucker
Dialogue
Huh.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Maia
Dialogue
I have a tactical reactionary subroutine that is capable of launching a micro-probe in cases of the kidnapping or arrest of members of our crew. The probe is tracking Zurin.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Tucker
Dialogue
Well, I’ll be… You’ve given us a scent to follow. It’s just up to the Captain if we decide to let the hounds lead us to it.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Maia
Dialogue
Are you comparing me to an Earth canine, such as Captain Archer’s pet beagle?
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Tucker
Dialogue
No, not you, specifically. Not really. Well, kinda. You’re like a bloodhound, finding everything so fast! Anybody?
Objective ID
1,486,143,686
Phase
dialogue_start
Character
T'Pol
Dialogue
Maia’s skill set aside, we do have time to assess the situation. I believe that if we rescue Jormahl, it increases our chances of influencing the Xindi Council. Peace is possible.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Tucker
Dialogue
I do too, but the man himself told us not to come after them. He doesn’t want our blood on his hands.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Archer
Dialogue
And that’s never stopped us before.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Tucker
Dialogue
Rightio, Cap’n. I’m off to Engineering.
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Archer
Dialogue
Why’s that?
Objective ID
1,486,143,686
Phase
dialogue_start
Character
Tucker
Dialogue
‘Cos they have a head start, so when you decide to chase after ‘em, we’re going to need every last bit of juice the warp core can give us.
Objective ID
4,740,914
Phase
dialogue_start
Character
Archer
Dialogue
Do we have a precise location on Zurin’s ship?
Objective ID
4,740,914
Phase
dialogue_start
Character
Maia
Dialogue
Yes, Captain. Tracking is available on screen now.
Objective ID
4,740,914
Phase
dialogue_start
Character
T'Pol
Dialogue
Once again, Zurin is surrounded by Reptilian and Insectoid warships. Captain… It appears that there are multiple Primate, Arboreal, and Aquatic ships in the area. They do not form his flotilla of ships.
Objective ID
4,740,914
Phase
dialogue_start
Character
Archer
Dialogue
Jormahl mentioned something about discord amongst the ranks. Perhaps the other factions have taken offense to Zurin’s atrocities.
Objective ID
4,740,914
Phase
dialogue_start
Character
Maia
Dialogue
Some of Zurin’s fleet have broken off to round on our location. Raising shields.
Objective ID
4,740,914
Phase
dialogue_start
Character
Archer
Dialogue
Give ‘em hell, Commander.
Objective ID
846,033,589
Phase
dialogue_end
Character
Maia
Dialogue
Captain Archer, Commander… I am detecting an anomalous reading in the vicinity of the station. It appears to be a temporal rift. There appears to be a signal.
Objective ID
846,033,589
Phase
dialogue_end
Character
Archer
Dialogue
That must be our mysterious benefactor… They must be calling to congratulate us on stabilizing the situation between the Federation and the Xindi.
Objective ID
846,033,589
Phase
dialogue_end
Character
T'Pol
Dialogue
I will patch them through to the viewscreen, Captain.
Objective ID
846,033,589
Phase
dialogue_end
Character
Sphere-Builder
Dialogue
Captain Archer… Just how far do we have to go to be rid of you? We have bided our time, waited centuries to attempt entry to this dimension again. And yet, here you are.
Objective ID
846,033,589
Phase
dialogue_end
Character
Archer
Dialogue
Sometimes you just can’t alter fate. I think we’re destined to face each other, again and again, for as long as you keep making these futile attempts at domination.
Objective ID
846,033,589
Phase
dialogue_end
Character
Sphere-Builder
Dialogue
Futility? You know nothing of futility. Not yet… But you will.
Objective ID
846,033,589
Phase
dialogue_end
Character
Archer
Dialogue
What’s that supposed to mean?
Objective ID
846,033,589
Phase
dialogue_end
Character
Sphere-Builder
Dialogue
You will not stop us, Archer. A grand design is in place – one that will ensure our prosperity. Even if it means we have to step over your wretched corpse to take it.
Objective ID
846,033,589
Phase
dialogue_end
Character
Sphere-Builder
Dialogue
Mark my words… We will meet again. For the last time.
Objective ID
846,033,589
Phase
dialogue_start
Character
Archer
Dialogue
Xindi forces. Zurin is no longer a threat. His ship is adrift. Do with him as you wish. We come to you in full transparency, hopefully as allies and friends. You heard Jormahl’s words.
Objective ID
846,033,589
Phase
dialogue_start
Character
Archer
Dialogue
It is the Sphere-Builders who have been behind all of this. All of the fighting, the deception, the conflict. We mean you no harm, and wish to bury this ugly incident in the past.
Objective ID
846,033,589
Phase
dialogue_start
Character
Rothayn
Dialogue
There is much to process and more to discuss within our Council. The Xindi propose a cease-fire so that both sides can investigate the Sphere Builders more thoroughly.
Objective ID
846,033,589
Phase
dialogue_start
Character
Xindi-Insectoid
Dialogue
Do not be fooled by this human! He lies! That is how they operate. Jormahl was coerced. Zurin was right!
Objective ID
846,033,589
Phase
dialogue_start
Character
Archer
Dialogue
Zurin was nothing more than a puppet. Do your investigations and uncover the truth.
Objective ID
846,033,589
Phase
dialogue_start
Character
Xindi-Insectoid
Dialogue
You create a schism in our council, Aquatic neighbors. Do you really wish to side with the naivety of the Arboreals and Primates?
Objective ID
846,033,589
Phase
dialogue_start
Character
Rothayn
Dialogue
We choose their way over the violence and chaos of what the Reptilians and Insectoids have instigated this past few days.
Objective ID
846,033,589
Phase
dialogue_start
Character
Xindi-Insectoid
Dialogue
Then so be it! We are divided!
Objective ID
846,033,589
Phase
dialogue_start
Character
Rothayn
Dialogue
Captain Archer, you have done enough here today. This is now an internal matter for the Xindi. Leave us.
Objective ID
846,033,589
Phase
dialogue_start
Character
Archer
Dialogue
With pleasure. Trip, get us out of here.
Objective ID
979,663,616
Phase
dialogue_start
Character
Commander Zurin
Dialogue
Cease your assault! This ends here. There will be no recompense for betrayal, or leading the Xindi Council into a trap. You are guilty of treason, Jormahl. I hereby sentence you to death.
Objective ID
979,663,616
Phase
dialogue_start
Character
Jormahl
Dialogue
You should reserve that sentence for yourself, Zurin. You have driven this council mad with your blindness. The Sphere-Builders have manipulated the Xindi from the very beginning!
Objective ID
979,663,616
Phase
dialogue_start
Character
Commander Zurin
Dialogue
Silence! We will not hear any more of your lies!
Objective ID
979,663,616
Phase
dialogue_start
Character
Maia
Dialogue
Captain, this is our only chance to save Jormahl.
Objective ID
979,663,616
Phase
dialogue_start
Character
Archer
Dialogue
Lock weapons. Let’s attempt a fly-by. Trip, get ready for a passenger!