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Missions

Rampant

Help the Investigator.

Overview

Warp required160
Operations level1
Warp for completion185
Warp via superhighway185
Completion via superhighway185

Costs & rewards

Mission rewards

Parsteel
Objective ID255,469,671
Amount260,000,000
1M Parsteel Token
Objective ID255,469,671
Amount260
1 Day Speed Up
Objective ID255,469,671
Amount4

Locations

Objectives

Objective 1

ObjectiveMeet with the Starfleet Investigator.
DestinationHilo

Objective 2

ObjectiveInvestigate the last known location of the bandits.
DestinationFarnham

Objective 3

ObjectiveDefeat 10 hostiles of Level 48 or higher.
Required count10
Required level48

Objective 4

ObjectiveFind the new base.
DestinationRek'Sgar

Objective 5

ObjectiveDefeat the Bandit bosses.
EncounterBandit Boss Ship
Opponent strength9,254,282
DestinationRek'Sgar

Dialogue

Mission dialogue

Objective ID
1,144,961,667
Phase
dialogue_start
Character
Maia
Dialogue
Are these the bandits?
Objective ID
1,144,961,667
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Part of the gang, but not the ones we’re looking for. These guys are pawns.
Objective ID
1,144,961,667
Phase
dialogue_start
Character
Maia
Dialogue
If we start firing, someone will start talking sooner or later…
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Bandit
Dialogue
Okay, stop, stop!
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Talk! Where are your bosses!
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Bandit
Dialogue
They knew you were comin’ for them. They left and found a new base in Rek’Sgar.
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
We'll check it out. You should probably reevaluate how you make life decisions, okay?
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Bandit
Dialogue
Don’t tell me how to live my life!
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the bandit is escaping.
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Look at her go. Never seen such a terrible ship fly so fast.
Objective ID
1,334,138,052
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Now, let’s go check out this new base.
Objective ID
1,415,093,121
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Commander, I’m glad you received my message! I’m in a tricky situation…
Objective ID
1,415,093,121
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
There are two bandits in the galaxy, causing all kinds of trouble. It’s two of them; a couple. They’re raiding the vaults of some very powerful, wealthy people.
Objective ID
1,415,093,121
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
I’ve heard you have a mind for things like these, so I thought you might be able to help.
Objective ID
1,415,093,121
Phase
dialogue_start
Character
Maia
Dialogue
We will see what we can do. Where were the bandits last seen?
Objective ID
1,415,093,121
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Their last known base was Farnham, but they move around a lot. At the very least, we may find an abandoned base with some clues…
Objective ID
1,843,909,351
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we have received a request from a Starfleet Investigator. She is tracking bandits, but has been unable to catch them thus far.
Objective ID
255,469,671
Phase
dialogue_end
Character
Starfleet Investigator
Dialogue
Their ship is disabled! Time to take ‘em in.
Objective ID
255,469,671
Phase
dialogue_end
Character
Maia
Dialogue
There are no life signs inside their ship.
Objective ID
255,469,671
Phase
dialogue_end
Character
Starfleet Investigator
Dialogue
What? Are they dead?
Objective ID
255,469,671
Phase
dialogue_end
Character
Maia
Dialogue
No. There are no bodies on the ship either.
Objective ID
255,469,671
Phase
dialogue_end
Character
Starfleet Investigator
Dialogue
How is that possible!? How did they get away?
Objective ID
255,469,671
Phase
dialogue_end
Character
Maia
Dialogue
My theory is that they had a stealth escape pod for such an occasion where they would be cornered.
Objective ID
255,469,671
Phase
dialogue_end
Character
Starfleet Investigator
Dialogue
I will get them, I swear it!
Objective ID
255,469,671
Phase
dialogue_start
Character
Bennett
Dialogue
Uh-oh… It’s that investigator again.
Objective ID
255,469,671
Phase
dialogue_start
Character
Clove
Dialogue
We gotta get outta here!
Objective ID
255,469,671
Phase
dialogue_start
Character
Starfleet Investigator
Dialogue
Not so fast! Disable their ships, Commander! We want them alive.