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Missions

Remedy Part 2

Help Section 31 get back on their feet.

Overview

Warp required1
Operations level77
Warp for completion4,500
Warp via superhighway1
Completion via superhighway6,000

Costs & rewards

Mission rewards

Σ-Dilithium
Objective ID1,901,650,170
Amount235,000
7★ Uncommon Battleship Parts
Objective ID1,901,650,170
Amount700
Ship XP
Objective ID1,901,650,170
Amount1,500,000
Σ-Dilithium
Objective ID95,512,104
Amount235,000
7★ Uncommon Battleship Parts
Objective ID95,512,104
Amount700
Ship XP
Objective ID95,512,104
Amount1,500,000

Locations

Objectives

Objective 1

ObjectiveReport back to Section 31.
DestinationSendisez

Objective 2

ObjectiveHow should we help?

Objective 3

ObjectiveProceed to Ambrilon.
DestinationAmbrilon

Objective 4

ObjectiveProceed to the outpost.
DestinationQintezha

Objective 5

ObjectiveScan the system.
DestinationAmbrilon

Objective 6

ObjectiveMake contact with the outpost.
DestinationQintezha

Objective 7

ObjectiveDefend yourself.
EncounterSurgewalkers
Opponent strength128,019,695,644,318
DestinationAmbrilon

Objective 8

ObjectiveDonate 150K Σ-Tritanium to bring the outpost back online.
ResourceΣ-Tritanium
Amount150,000

Objective 9

ObjectiveInvestigate the wreckage.
DestinationAmbrilon

Objective 10

ObjectiveBeam down vaccines and medical supplies.
DestinationQintezha

Objective 11

ObjectiveReturn to the Section 31 base.
DestinationSendisez

Objective 12

ObjectiveReturn to the Section 31 base.
DestinationSendisez

Dialogue

Mission dialogue

Objective ID
1,263,236,503
Phase
dialogue_start
Character
Ven
Dialogue
Where did that ship come out of?
Objective ID
1,263,236,503
Phase
dialogue_start
Character
Yalika
Dialogue
Surgewalkers. They must have been hiding in the echoes of the surge. The background static masked their signal.
Objective ID
1,263,236,503
Phase
dialogue_start
Character
Nareen
Dialogue
We have drawn their attention… Argh!
Objective ID
1,263,236,503
Phase
dialogue_start
Character
Yalika
Dialogue
Direct hit to the starboard hull. Care to use your renowned skills to avoid the next one, bangwI'?
Objective ID
1,263,236,503
Phase
dialogue_start
Character
Nareen
Dialogue
Care to use yours to defend us?
Objective ID
1,881,120,607
Phase
dialogue_dilemma
Character
Maia
Dialogue
How should we help?
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Luther Sloan
Dialogue
Gilmarten was too stubborn to die. And wily, too. I thought for sure… Well. What happened?
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Derwin
Dialogue
She didn’t get clearance to accompany the team to the anomaly, so she decided to do her own experiment. Offbooks.
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Luther Sloan
Dialogue
That’s why she left her post.
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Derwin
Dialogue
She wanted to capture what happened to a surge at the moment the anomaly closed. Thought it would shed some light on how the two are connected.
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Luther Sloan
Dialogue
Brilliant.
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Ven
Dialogue
It would have been if she had succeeded. The data is a jumbled mess. She died for nothing.
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Luther Sloan
Dialogue
That is… unfortunate. Gilmarten and I were in the academy together, you know. She never let me forget it.
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Luther Sloan
Dialogue
She’s always pushed boundaries. It’s that trait that made her so good at what she did. It was the end of her, but it was the making of her, too. So, I don’t think she died for nothing.
Objective ID
1,901,650,170
Phase
dialogue_end
Character
Luther Sloan
Dialogue
She was a brilliant mind. She’ll be missed.
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Cillian
Dialogue
There’s nothing here. No life-signs. She must not have survived the crash.
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Nareen
Dialogue
She did. She made a make-shift camp nearby.
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Yalika
Dialogue
Is she–
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Nareen
Dialogue
Yes. Signs of injuries, likely sustained in the crash. There is a datapad here, too. Still functional.
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Doctor Gilmarten
Dialogue
This is it, I think. My leg… I’m so tired. I’ve spent a lot of time alone in my life, but I didn’t think I’d end it alone.
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Doctor Gilmarten
Dialogue
I guess I died doing what I loved, but I’m not sure now what the point really was. Maybe the data I gathered will help fix things. That would be nice. That would be…
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Nareen
Dialogue
The logs end there.
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Yalika
Dialogue
She will be celebrated in the next life. The data?
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Nareen
Dialogue
All here on the datapad.
Objective ID
1,901,650,170
Phase
dialogue_start
Character
Cillian
Dialogue
Then let’s get it back to Sloan.
Objective ID
2,070,559,845
Phase
dialogue_start
Character
Derwin
Dialogue
Sensors are showing the aftermath of a surge here. Heightened levels of dark energy. Nothing else of note.
Objective ID
2,070,559,845
Phase
dialogue_start
Character
Cillian
Dialogue
Let’s take a closer look.
Objective ID
2,070,559,845
Phase
dialogue_start
Character
Maia
Dialogue
Scanning…
Objective ID
2,082,835,732
Phase
dialogue_start
Character
Maia
Dialogue
The outpost is on lockdown.
Objective ID
2,082,835,732
Phase
dialogue_start
Character
Alexis
Dialogue
Any way to establish a line of communication?
Objective ID
2,082,835,732
Phase
dialogue_start
Character
Maia
Dialogue
I am not detecting any open frequencies.
Objective ID
2,082,835,732
Phase
dialogue_start
Character
Ven
Dialogue
Can we beam down?
Objective ID
2,082,835,732
Phase
dialogue_start
Character
Cillian
Dialogue
Through those lockdown shields?
Objective ID
2,082,835,732
Phase
dialogue_start
Character
Derwin
Dialogue
Maybe their local communication is still online. Can you tap into that, Maia?
Objective ID
2,082,835,732
Phase
dialogue_start
Character
Maia
Dialogue
…Affirmative.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Maia
Dialogue
Communication is restored.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Cillian
Dialogue
You were raided?
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Agent Mikael
Dialogue
The locals got it into their heads that Section 31 was responsible for all of the chaos that’s been happening. I mean the virus, sure, that’s on us. But the rest, as well. The anomaly itself, even.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Agent Mikael
Dialogue
They didn’t know for sure we were a Section 31 outpost, but they suspected. And suspicion was enough for them to wage an all-out attack on us. They nearly won, too.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Agent Mikael
Dialogue
We got them in the end, but they took a lot of good people with them. We’ve been sitting ducks ever since, watching emergency power trickle away. Waiting for help.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Agent Mikael
Dialogue
When help didn’t come, we just kept waiting. Not sure for what. The end, I suppose.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Cillian
Dialogue
Help would have been here sooner, but Section 31 kind of… fell apart for a while. Things are getting back to normal now. There’s going to be a vaccine soon, and tech for people who’ve suffered aphasia.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Agent Mikael
Dialogue
Everything’s going to be alright?
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Cillian
Dialogue
I sure hope so. If you can lift your shields, we can beam you down some supplies.
Objective ID
2,086,929,281
Phase
dialogue_start
Character
Agent Mikael
Dialogue
…Alright.
Objective ID
226,396,797
Phase
dialogue_start
Character
Yalika
Dialogue
Successful hit. The enemy vessel has suffered a catastrophic warp core failure.
Objective ID
226,396,797
Phase
dialogue_start
Character
Derwin
Dialogue
You know, sometimes I can’t tell if you two love or hate each other.
Objective ID
226,396,797
Phase
dialogue_start
Character
Yalika
Dialogue
Is it not obvious, k’pekt?
Objective ID
226,396,797
Phase
dialogue_start
Character
Nareen
Dialogue
Do not assume that Derwin knows anything about love. Or hate, for that matter.
Objective ID
226,396,797
Phase
dialogue_start
Character
Derwin
Dialogue
Alright, no need to–
Objective ID
226,396,797
Phase
dialogue_start
Character
Ven
Dialogue
Much as I love seeing Derwin get roasted, shouldn’t we focus on finding the scientist?
Objective ID
226,396,797
Phase
dialogue_start
Character
Maia
Dialogue
Affirmate. Scans show ship wreckage on a nearby planet. It may be worth investigating.
Objective ID
226,396,797
Phase
dialogue_start
Character
Cillian
Dialogue
Yalika, Nareen, with me. Three to beam down, Commander.
Objective ID
359,431,585
Phase
dialogue_start
Character
Luther Sloan
Dialogue
Transmitting the location now. We still had contact before the outbreak, but somewhere between then and now, the outpost went cold.
Objective ID
359,431,585
Phase
dialogue_start
Character
Luther Sloan
Dialogue
Go there. See what you can find. Get them back online if you can.
Objective ID
614,330,024
Phase
dialogue_start
Character
Luther Sloan
Dialogue
Dr. Gilmarten was studying the effects of the anomaly in the Veil. Transmitting her last known coordinates now.
Objective ID
614,330,024
Phase
dialogue_start
Character
Luther Sloan
Dialogue
Go there. See what you can find. If I know Gilmarten, she’s hiding out somewhere, still alive and kicking.
Objective ID
712,785,278
Phase
dialogue_start
Character
Agent Mikael
Dialogue
What the… Who’re you?
Objective ID
712,785,278
Phase
dialogue_start
Character
Maia
Dialogue
We are here on behalf of Section 31. We were sent to check on this outpost and to bring communications back online.
Objective ID
712,785,278
Phase
dialogue_start
Character
Agent Mikael
Dialogue
And here I thought they’d left us for dead. What took so long?
Objective ID
712,785,278
Phase
dialogue_start
Character
Maia
Dialogue
One thing at a time. What will it take to bring this facility back online?
Objective ID
712,785,278
Phase
dialogue_start
Character
Agent Mikael
Dialogue
The lockdown was automatically triggered during a raid on the station. If we can patch things up and get us off emergency power, we can start bringing other systems back online.
Objective ID
712,785,278
Phase
dialogue_start
Character
Agent Mikael
Dialogue
150K Σ-Tritanium would get us back up and running.
Objective ID
813,988,393
Phase
dialogue_end
Character
Luther Sloan
Dialogue
Commander, crew. Good to see that you have weathered this storm.
Objective ID
813,988,393
Phase
dialogue_end
Character
Ven
Dialogue
The same can’t be said for you guys.
Objective ID
813,988,393
Phase
dialogue_end
Character
Luther Sloan
Dialogue
Indeed. We are down to a skeleton crew, but I hear that vaccines are coming soon, along with aphasia tech. You have achieved much while the rest of the Margins was falling apart.
Objective ID
813,988,393
Phase
dialogue_end
Character
Cillian
Dialogue
So, what do you need from us now?
Objective ID
813,988,393
Phase
dialogue_end
Character
Luther Sloan
Dialogue
We have some work to do before we can try to close the anomaly again.
Objective ID
813,988,393
Phase
dialogue_end
Character
Luther Sloan
Dialogue
One of our scientists is still MIA, and one of our outposts is still offline. Yes, I know you’re busy, but if you can take one of these off my hands, I would appreciate it.
Objective ID
813,988,393
Phase
dialogue_start
Character
Bristow
Dialogue
Come in, Commander. Are you reading me?
Objective ID
813,988,393
Phase
dialogue_start
Character
Maia
Dialogue
Loud and clear.
Objective ID
813,988,393
Phase
dialogue_start
Character
Cillian
Dialogue
There’s a face we haven’t seen in a while.
Objective ID
813,988,393
Phase
dialogue_start
Character
Bristow
Dialogue
Indeed. After an extended hiatus, Section 31 is working to resume normal operations. Your presence is required at base.
Objective ID
813,988,393
Phase
dialogue_start
Character
Derwin
Dialogue
And when Section 31 calls, we must come running?
Objective ID
813,988,393
Phase
dialogue_start
Character
Bristow
Dialogue
Your presence would be greatly appreciated.
Objective ID
813,988,393
Phase
dialogue_start
Character
Maia
Dialogue
Very well. Plotting a course.
Objective ID
95,512,104
Phase
dialogue_end
Character
Cillian
Dialogue
It was a bunch of locals out for blood. Section 31 was never popular in the Margins, but now people see you as the villain.
Objective ID
95,512,104
Phase
dialogue_end
Character
Luther Sloan
Dialogue
People see us as the villain.
Objective ID
95,512,104
Phase
dialogue_end
Character
Cillian
Dialogue
Right… The outpost is back up and running. The survivors went through a lot. I’d advise giving them some time to adjust before involving them in any intensive missions.
Objective ID
95,512,104
Phase
dialogue_end
Character
Luther Sloan
Dialogue
I’ll take that under advisement, though we might not have that luxury.
Objective ID
95,512,104
Phase
dialogue_end
Character
Cillian
Dialogue
Right. You might want to start thinking about morale, though. If you lose peoples’ trust, it’s hard to get it back.
Objective ID
95,512,104
Phase
dialogue_end
Character
Luther Sloan
Dialogue
So it would seem.
Objective ID
95,512,104
Phase
dialogue_start
Character
Agent Mikael
Dialogue
These will keep us going for a while. What should we do now?
Objective ID
95,512,104
Phase
dialogue_start
Character
Cillian
Dialogue
Focus on getting the station fully operational. Sloan will have orders for you soon enough, I’m sure.
Objective ID
95,512,104
Phase
dialogue_start
Character
Agent Mikael
Dialogue
Listen, thank you. It was… Well. I’m glad you got here in time. I just hope we’re not the target of another witch hunt.
Objective ID
95,512,104
Phase
dialogue_start
Character
Cillian
Dialogue
It sounds like you held your own the first time. Nobody is going to be eager to take you on. The vaccines and aphasia tech are going to be rolled out soon. Once there’s a solution, people should settle down.
Objective ID
95,512,104
Phase
dialogue_start
Character
Agent Mikael
Dialogue
Right. We can hold our own.
Objective ID
95,512,104
Phase
dialogue_start
Character
Cillian
Dialogue
Good. Let’s head back to base, Commander.