Saved for this browser.

Public Explorer

← Back to Missions

Missions

Clinging to Innocence

Rescue Eurydice’s daughter.

Overview

Warp required1
Operations level30
Warp for completion24
Warp via superhighway1
Completion via superhighway24

Costs & rewards

Mission rewards

Latinum
Objective ID255,131,204
Amount13
3★ Uncommon Refined Ore
Objective ID255,131,204
Amount14
1 Day Peace Shield
Objective ID255,131,204
Amount1
15 Minute Repair Speed Up
Objective ID255,131,204
Amount36

Locations

Objectives

Objective 1

ObjectiveFind the merchant.
DestinationExchange Beta

Objective 2

ObjectiveDonate 8M Parsteel.
ResourceParsteel
Amount8,000,000

Objective 3

ObjectiveFind the hideout.
DestinationBalrosh

Objective 4

ObjectiveDefeat the guard ship.
EncounterGuard Ship
Opponent strength305,058
DestinationBalrosh

Objective 5

ObjectiveRescue Eurydice's daughter.
DestinationBalrosh

Objective 6

ObjectiveReturn Eurydice home.
DestinationKuzukoh

Dialogue

Mission dialogue

Objective ID
1,262,933,120
Phase
dialogue_start
Character
Mission Computer
Dialogue
Get close to the planet, and we can beam my daughter up!
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
Please, you have to help me get my daughter back.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
We don’t have to help you do anything. You turned your back on us, and worked with Eclipse. Reap what you sow.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
I never had a choice. When someone puts a gun to the head of the person you love the most, any choice is taken out of the equation.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
We could’ve protected your daughter if you had just told us.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
Like you protected Goon? And Navi and Ahvix when they got taken? I don’t think so. You can storm into enemy territories and cause havoc, but protection has never been your forte.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
But, because I thought you might need some convincing, I have some information that could help you bring down Eclipse for good.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
I know where the Romulan Super Soldiers are being held. With them in your possession, you could bring down Eclipse HQ.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
She’s right. Khan and I have seen what they can do. They’re unstoppable. We’ll help you get your daughter back.
Objective ID
1,587,534,027
Phase
dialogue_start
Character
Mission Computer
Dialogue
Thank you. There’s a witness in the Exchange who saw them take her. But he’s too scared to talk. Maybe you can visit him first?
Objective ID
1,778,823,203
Phase
dialogue_start
Character
Merchant
Dialogue
When they took the girl, they mentioned bringing her to Balrosh. That’s all I know.
Objective ID
1,778,823,203
Phase
dialogue_start
Character
Mission Computer
Dialogue
Thank you. And if you do decide to move your shop, Rogue space is free from Eclipse’s tyranny.
Objective ID
1,778,823,203
Phase
dialogue_start
Character
Mission Computer
Dialogue
Right, as long as you don’t mind drunk mercenaries getting into fistfights in your post…
Objective ID
1,778,823,203
Phase
dialogue_start
Character
Mission Computer
Dialogue
Yes, well… Let’s go.
Objective ID
1,800,893,529
Phase
dialogue_start
Character
Mission Computer
Dialogue
Look, there. An Eclipse ship. That must be where the girl is being held. Let’s take it down.
Objective ID
255,131,204
Phase
dialogue_end
Character
Mission Computer
Dialogue
Thank you, all of you, for the help.
Objective ID
255,131,204
Phase
dialogue_end
Character
Mission Computer
Dialogue
Now, where are the Super Soldiers?
Objective ID
255,131,204
Phase
dialogue_end
Character
Mission Computer
Dialogue
Eclipse placed them in Federation space, Sahqooq to be exact. It will be very dangerous, so be careful.
Objective ID
255,131,204
Phase
dialogue_end
Character
Mission Computer
Dialogue
I promise, you’ll never hear from me again. I’ll take my daughter somewhere else, to start a new life…
Objective ID
255,131,204
Phase
dialogue_end
Character
Mission Computer
Dialogue
Best of luck, Eurydice.
Objective ID
255,131,204
Phase
dialogue_start
Character
Maia
Dialogue
Beaming up the child now…
Objective ID
255,131,204
Phase
dialogue_start
Character
Mission Computer
Dialogue
Is she okay?
Objective ID
255,131,204
Phase
dialogue_start
Character
Mission Computer
Dialogue
I think so. Just a little shaken up.
Objective ID
255,131,204
Phase
dialogue_start
Character
Mission Computer
Dialogue
Let’s get you home.
Objective ID
973,734,069
Phase
dialogue_start
Character
Mission Computer
Dialogue
This is the guy.
Objective ID
973,734,069
Phase
dialogue_start
Character
Merchant
Dialogue
You again? I told you, I don’t know anything?
Objective ID
973,734,069
Phase
dialogue_start
Character
Mission Computer
Dialogue
What happened to your tradepost? It looks like somebody flew their ship into it…
Objective ID
973,734,069
Phase
dialogue_start
Character
Mission Computer
Dialogue
Eclipse wrecked the place. Their subtle way of ensuring his silence.
Objective ID
973,734,069
Phase
dialogue_start
Character
Merchant
Dialogue
Lies! Leave here! I’ve had enough of the trouble you people bring to this place!
Objective ID
973,734,069
Phase
dialogue_start
Character
Mission Computer
Dialogue
Look, what if we give you some help. You can open your tradepost elsewhere, away from Eclipse’s eyes.
Objective ID
973,734,069
Phase
dialogue_start
Character
Merchant
Dialogue
They have eyes everywhere.
Objective ID
973,734,069
Phase
dialogue_start
Character
Mission Computer
Dialogue
That’s what we’re trying to change, but we need your help to do it. Please, just point us in the right direction, and we’ll never bother you again.
Objective ID
973,734,069
Phase
dialogue_start
Character
Merchant
Dialogue
…Fine. But I’ll need 8 Million Parsteel to fix all this damage.