Missions
Never Surrender Part 7
Find out what the Fatu-Krey are up to.
Overview
Warp required1
Operations level40
Warp for completion61
Warp via superhighway1
Completion via superhighway56
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID2,065,032,321
Amount95,000
Objective ID2,065,032,321
Amount4,734,000
Objective ID2,065,032,321
Amount12
Objective ID753,926,289
Amount71,000
Objective ID753,926,289
Amount15,975,000
Objective ID753,926,289
Amount71,000
Objective ID753,926,289
Amount8,000
Objectives
Objective 1
No captured values for this selection.
ObjectiveFind the Thermian prisoners.
DestinationMina
Objective 2
No captured values for this selection.
ObjectiveScout the prison colony.
DestinationMina
Objective 3
No captured values for this selection.
ObjectiveHow should we free the prisoners?
Objective 4
No captured values for this selection.
ObjectiveDefeat 18 hostiles of level 39 or higher.
Required count18
Required level39
Objective 5
No captured values for this selection.
ObjectiveApproach the prison colony.
DestinationMina
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
ObjectiveDonate 4M Dilithium to mask our impulse engines.
Resource
Dilithium
Amount4,000,000
Objective 8
No captured values for this selection.
ObjectiveGet the prisoners to safety.
DestinationTovla
Objective 9
No captured values for this selection.
Objective 10
No captured values for this selection.
ObjectiveGet the prisoners to safety.
DestinationTovla
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Take it easy, Taggart! You’ve left your starboard flank exposed!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Ah, these guys aren’t anything to worry about, Admiral. They’re dime a dozen faceless bad guys, we’ve got nothing to– Agh!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- We’re getting hit! The computer’s going all glitchy!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- What in the world just… No, that can’t be right.
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Klas
- Dialogue
- Starfleet! This planet has been claimed by House Gorthal! Your incursion into sovereign Klingon territory is an act of war!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Klingons!? What are you doing here? This is neutral territory!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Klas
- Dialogue
- Not anymore, human. Cha’tsk!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- What the hell!? The Fatu-Krey are focusing their weapons, they’re tearing us to pieces!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- I don’t remember their weapons being this strong! Those… Clingies must have helped them out!
- Objective ID
- 1,038,860,918
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Commander! We could use a hand over here!
- Objective ID
- 1,044,647,995
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How should we free the prisoners?
- Objective ID
- 1,523,924,037
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- At last, common sense prevails over idiotic bravado. I’ve got a lock on the coordinates of the gap in their defenses. As long as we don’t do anything stupid, Jason, we should be fine.
- Objective ID
- 1,523,924,037
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Hey, this is your scene, Alex. I’m taking notes.
- Objective ID
- 1,655,517,326
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Wait, Alex! Remember in the show, the way Fred would always say that our impulse engines left a heat emission trail?
- Objective ID
- 1,655,517,326
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Ah, and the Thermians rebuilt this ship exactly as it appeared in the show. The Fatu-Krey will spot our emission trail from two hundred kilometers away.
- Objective ID
- 1,655,517,326
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, if you could spare 4M Dilithium, I can synthesize an emission sink that will mask the Protector’s thermal signature.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_end
- Character
- Captain Spock
- Dialogue
- I am reading life-signs on the planet’s surface, Admiral. They do not match any known signatures on file.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- Could be our prisoners. Commander Taggart, you’ve got experience with these… Fatu-Krey, was it? What’s our play?
- Objective ID
- 1,729,630,672
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Glad you asked, Admiral. The way I see it, our best bet is to hit ‘em fast and hard. We get in, grab the Thermians, and blow the hell out of anyone who tries to stop us.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- That is undoubtedly the worst plan I’ve ever heard.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Got any better ideas, Doctor?
- Objective ID
- 1,729,630,672
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- Oh, for the love of… If we absolutely must put our lives on the line, we may as well try and be subtle about it. The Fatu-Krey have left a gap in their line here. We could try and sneak through it.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Well, Commander? What do you think?
- Objective ID
- 1,729,630,672
- Phase
- dialogue_start
- Character
- Captain Spock
- Dialogue
- I have discovered a black box among the debris, Admiral. Data suggests that this vessel belonged to the Thermians.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Poor souls. This destruction, this violence… This is the work of a truly bloodthirsty individual.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Trust me, Sarris fits the bill. Only, he’s not just a rampaging lunatic. If he did this, he did it to achieve some kind of goal.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Maybe he took prisoners. Sarris knew that the Thermians had something he wanted in our timeline.
- Objective ID
- 1,729,630,672
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- That’s good thinking, Gwen! Let’s see if we can find some kind of trail…
- Objective ID
- 2,065,032,321
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- Taggart, what on Earth was that? You left yourself completely exposed to the Klingon counter-attack. Did you forget your training, Commander?
- Objective ID
- 2,065,032,321
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Well, the uh… The thing about that is, ah…
- Objective ID
- 2,065,032,321
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- Oh, for Christ’s sake. We’re not a flight crew, I’m not Doctor bloody Lazarus, and he’s not Peter Quincy Taggart! We’re all actors from 20th century Earth, and we’re stuck here!
- Objective ID
- 2,065,032,321
- Phase
- dialogue_end
- Character
- Captain Spock
- Dialogue
- … Fascinating.
- Objective ID
- 2,065,032,321
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Protector, your ship is venting atmosphere! Get out of there!
- Objective ID
- 2,065,032,321
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- It’s alright, Admiral, we can still–
- Objective ID
- 2,065,032,321
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Bugger to you, Jason, I’m turning this ship around! I’m not dying here!
- Objective ID
- 2,065,032,321
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Commander, I need you to escort them to safety. We’ll cover your retreat.
- Objective ID
- 2,145,634,231
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- I like your style, Commander! That’s the spirit of the NSEA!
- Objective ID
- 2,145,634,231
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- We’re all going to die.
- Objective ID
- 2,145,634,231
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Not today, Doctor Lazarus! Let’s hit ‘em!
- Objective ID
- 499,667,207
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- You can’t really think that the Fatu-Krey are here too. You killed Sarris, they should have fallen apart by now.
- Objective ID
- 499,667,207
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- You know the rule of sequels, Gwen. Nobody stays dead for long, not when they’re a recognizable name.
- Objective ID
- 499,667,207
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Ugh, this is why I only do TV now.
- Objective ID
- 499,667,207
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- If Sarris is here, Admiral, you’re going to need our help to stop him. We’ve done this rodeo before.
- Objective ID
- 499,667,207
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- We’re glad to have you then, Taggart. Let’s get a closer look at what’s going on here.
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- That did the job. We are flying silent.
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Nice line, Gwen! And Spielberg said you couldn’t improv.
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- He said that!?
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Could you two shut up so I can concentrate!?
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Hang on, we’re picking up a new signature. It looks like… No. That can’t be right…
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Klas
- Dialogue
- Starfleet! This planet has been claimed by House Gorthal! Your incursion into sovereign Klingon territory is an act of war!
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Klingons!? What are you doing here? This is neutral territory!
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Klas
- Dialogue
- Not anymore, human. Cha’tsk!
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- What the hell!? The Fatu-Krey are focusing their weapons, they’re tearing us to pieces!
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- I don’t remember their weapons being this strong! Those… “Clingies” must have helped them out!
- Objective ID
- 641,730,123
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Commander! We could use a hand over here!
- Objective ID
- 753,926,289
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- Taggart, what on Earth was that? You left yourself completely exposed to the Klingon counter-attack. Did you forget your training, Commander?
- Objective ID
- 753,926,289
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Well, the uh… The thing about that is, ah…
- Objective ID
- 753,926,289
- Phase
- dialogue_end
- Character
- Alexander Dane
- Dialogue
- Oh, for Christ’s sake. We’re not a flight crew, I’m not Doctor bloody Lazarus, and he’s not Peter Quincy Taggart! We’re all actors from 20th century Earth, and we’re stuck here!
- Objective ID
- 753,926,289
- Phase
- dialogue_end
- Character
- Captain Spock
- Dialogue
- … Fascinating.
- Objective ID
- 753,926,289
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Protector, your ship is venting atmosphere! Get out of there!
- Objective ID
- 753,926,289
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- It’s alright, Admiral, we can still–
- Objective ID
- 753,926,289
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Bugger to you, Jason, I’m turning this ship around! I’m not dying here!
- Objective ID
- 753,926,289
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Commander, I need you to escort them to safety. We’ll cover your retreat.