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Missions

Hoodwinked Part 1

Rescue the stranded crew.

Overview

Warp required1
Operations level10
Warp for completion7
Warp via superhighway1
Completion via superhighway7

Costs & rewards

Mission rewards

15 Minute Speed Up
Objective ID81,676,348
Amount3
Parsteel
Objective ID81,676,348
Amount2,000

Locations

Objectives

Objective 1

ObjectiveTry to get a better signal.
DestinationSystem -1

Objective 2

ObjectiveFollow the distress signal.
DestinationElva

Objective 3

ObjectiveDefeat 10 hostiles of level 10 or higher in Elva.
Required count10
Required level10
DestinationElva

Objective 4

ObjectiveHail the stranded crew.
DestinationElva

Dialogue

Mission dialogue

Objective ID
1,040,042,876
Phase
dialogue_start
Character
Maia
Dialogue
The signal is coming from Goas. And it looks like we are just in time, Commander. We are not the only ones to have intercepted it.
Objective ID
1,040,042,876
Phase
dialogue_start
Character
Maia
Dialogue
Multiple hostiles are converging in the system. We should disable them before they target the stranded crew.
Objective ID
1,241,054,446
Phase
dialogue_start
Character
Maia
Dialogue
Distress signal successfully acquired. It appears to originate in the Elva system. There is a transmission, too, Commander. On-screen now.
Objective ID
1,241,054,446
Phase
dialogue_start
Character
???
Dialogue
Is this even working? The damn shuttle’s been stripped to the bone.
Objective ID
1,241,054,446
Phase
dialogue_start
Character
???
Dialogue
Oh, stop complaining, Chief! This is your fault, and you know it!
Objective ID
1,241,054,446
Phase
dialogue_start
Character
???
Dialogue
Will you please shut up, Major? I don’t see you trying to get us out of here.
Objective ID
1,241,054,446
Phase
dialogue_start
Character
???
Dialogue
…
Objective ID
1,241,054,446
Phase
dialogue_start
Character
???
Dialogue
Right then! The signal should be transmitting… If anyone’s out there, we need your help!
Objective ID
1,241,054,446
Phase
dialogue_start
Character
Maia
Dialogue
Commander, it appears that a landing party has been stranded in Elva. We should go investigate.
Objective ID
39,101,198
Phase
dialogue_start
Character
Maia
Dialogue
Commander, I am picking up a distress signal. Origins unknown. But it is faint. Attempting to isolate it now…
Objective ID
39,101,198
Phase
dialogue_start
Character
Maia
Dialogue
There is too much interference. Perhaps we should try to find a better signal elsewhere.
Objective ID
81,676,348
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
About bloody time! We’ve been here for–
Objective ID
81,676,348
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Ignore the Chief, friend. Your assistance is greatly appreciated. We are stranded here with a disabled shuttle, you see.
Objective ID
81,676,348
Phase
dialogue_end
Character
Major Kira
Dialogue
Ha! If it was simply disabled, we could fix it! Instead, it's been gutted so it’s entirely unusable. Anything of any worth was taken. That’s what you get for leaving an engineer in charge of security…
Objective ID
81,676,348
Phase
dialogue_end
Character
Miles O'Brien
Dialogue
Well, maybe if you hadn’t taken so long, we wouldn’t be in this mess!
Objective ID
81,676,348
Phase
dialogue_end
Character
Benjamin Sisko
Dialogue
Enough of your bickering! Commander, I apologize for my colleagues. Would you be so kind as to beam us onboard your vessel? Time is of the essence if we are to recover what was stolen from us.
Objective ID
81,676,348
Phase
dialogue_end
Character
Maia
Dialogue
Energizing…
Objective ID
81,676,348
Phase
dialogue_start
Character
Maia
Dialogue
The system is safe for now, Commander. We should hail the landing party on Goas.