Missions
Never Surrender Part 6
Meet with the Enterprise.
Overview
Warp required1
Operations level1
Warp for completion56
Warp via superhighway1
Completion via superhighway30
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,205,347,246
Amount1
Objective ID1,205,347,246
Amount40,000,000
Objective ID1,205,347,246
Amount1
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveMeet with the Enterprise.
DestinationSystem -1
Objective 2
No captured values for this selection.
ObjectiveInvestigate the distress signal.
DestinationFibona
Objective 3
No captured values for this selection.
ObjectiveTake part in a delicate negotiation.
DestinationFibona
Objective 4
No captured values for this selection.
Objective 5
No captured values for this selection.
ObjectiveHelp Kirk with his first contact mission.
DestinationFibona
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,205,347,246
- Phase
- dialogue_end
- Character
- Gwen DeMarco
- Dialogue
- What the…?
- Objective ID
- 1,205,347,246
- Phase
- dialogue_end
- Character
- Admiral Kirk
- Dialogue
- Spock? What are we looking at?
- Objective ID
- 1,205,347,246
- Phase
- dialogue_end
- Character
- Captain Spock
- Dialogue
- A debris field, Admiral. Sensor readings suggest a recent battle.
- Objective ID
- 1,205,347,246
- Phase
- dialogue_end
- Character
- Jason Nesmith
- Dialogue
- Uh… Kirk? I’m no expert on the subject but… I’ve seen one of those ships before.
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- What in the world did you think you were doing, Taggart? I had that under control!
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- I know, I’m sorry, I… I was just trying to help.
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Maybe next time, make sure you know where the mute button is before you decide to help. Now, earlier, you mentioned the Thermians. How do you know about them?
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Well, I’m fortunate enough to be counted among their friends. It’s a funny story, actually, quite heroic if I do say so myself…
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- I’m sure it is, but maybe some other time. We were on our way to make first contact with a species calling themselves Thermians. We could use someone who knows their culture.
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Captain Spock
- Dialogue
- Are you sure this is wise, Captain? Recent evidence suggests that Commander Taggart may be a hindrance to our mission.
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- No! I mean, no, of course I’m not. I may have been a tad… over-eager in my approach earlier, but I can promise you that won’t happen again.
- Objective ID
- 1,205,347,246
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- I’ll hold you to that, Commander. Come on, we don’t want to be late.
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Alright, well it seems to me that there’s a simple solution to this. How about we try–
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Excuse me. Commander Taggart of the Protector. I understand there’s a ruckus of some kind going on here.
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- It’s quite alright, Commander, I’ve got this well under–
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Denzan
- Dialogue
- A ruckus!? You are calling a terrorist attack, one that destroyed billions of quathlins of property, a ruckus!?
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Belrak
- Dialogue
- Terrorist attack? We are simply taking back what is rightfully ours! You Dozinites are thieves, every one of you!
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Woah, woah! Let’s all just take a bit of a breath here, alright? Gwen, cut the mic, would you?
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Cut the mic…? Jason, you can’t just–
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- God, what a bunch of oversensitive morons, huh? “Ooh, you stole my sacred rock that is also our god!” It’s like, gimme a break, right?
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Jason. You’re still transmitting.
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- … We really need to work on our communication here, Gwen.
- Objective ID
- 2,029,665,256
- Phase
- dialogue_start
- Character
- Belrak
- Dialogue
- I will not be insulted by some Federation lapdog! You will die for this insolence!
- Objective ID
- 535,535,032
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- This is Admiral James T. Kirk of the Federation starship Enterprise. What seems to be the problem here?
- Objective ID
- 535,535,032
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Are you seeing this guy? The swagger, the confidence, the hair!
- Objective ID
- 535,535,032
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- Are you sure it’s not a wig?
- Objective ID
- 535,535,032
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Not a chance, Alex. Kirk’s the real deal. We’ve gotta show him what we can do.
- Objective ID
- 535,535,032
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Wait, Jason, I don’t think that’s a good… He’s gone.
- Objective ID
- 908,060,596
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It appears that Alexander’s gambit was not a total failure, Commander. He was successful in sending us backward in time… If not quite as far as he hoped.
- Objective ID
- 908,060,596
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Commander, is that you? Well, I’ll be. It’s been a while. What do you say we meet up and sort this little mess out?
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Welcome to the Enterprise.
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Alex, don’t you think he looks a little like Jason…?
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Alexander Dane
- Dialogue
- I’m trying not to think about that.
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Ah… Thank you for, uh, welcoming us, Admiral.
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Gwen DeMarco
- Dialogue
- Oh my God. Is he… blushing!?
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Your uniforms aren’t exactly Federation standard issue. What ship did you say you serve on, Commander Taggart?
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Oh, uh… Th-the Protector, of course! The finest vessel this side of Thermia!
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Thermia, you say? Funny you should mention, we were just on the way to–
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Captain Spock
- Dialogue
- Admiral, we are picking up a distress signal from a nearby star system. They are calling for Federation intervention.
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Admiral Kirk
- Dialogue
- Let’s put a pin in this one for later, Commander Taggart. It looks like break time is over.
- Objective ID
- 909,829,726
- Phase
- dialogue_start
- Character
- Jason Nesmith
- Dialogue
- Break time is over… I’m writing that one down…