Missions
Old Acquaintances
Go to Mudd's last known location.
Overview
Warp required1
Operations level12
Warp for completion8
Warp via superhighway1
Completion via superhighway8
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID288,929,592
Amount1,200
Objective ID288,929,592
Amount9,000
Objective ID288,929,592
Amount150
Objective ID546,906,471
Amount180
Objective ID546,906,471
Amount8
Locations
Objectives
Objective 1
No captured values for this selection.
ObjectiveGo to Mudd's last known location.
DestinationBellas
Objective 2
No captured values for this selection.
ObjectiveAttempt to trace Mudd's warp path.
DestinationNilkino
Objective 3
No captured values for this selection.
ObjectiveFollow the mercenary's directions.
DestinationNooia
Objective 4
No captured values for this selection.
ObjectiveHow should we get the information?
Objective 5
No captured values for this selection.
ObjectiveDonate 400 Dilithium for the information.
Resource
Dilithium
Amount400
Objective 6
No captured values for this selection.
Objective 7
No captured values for this selection.
ObjectiveFollow the dockmaster's directions.
DestinationNelve
Objective 8
No captured values for this selection.
ObjectiveFollow the dockmaster's directions.
DestinationNelve
Objective 9
No captured values for this selection.
ObjectiveReturn to the dockmaster.
DestinationNooia
Objective 10
No captured values for this selection.
ObjectiveReturn to your Station.
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,496,979,361
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We are willing to pay you for the information.
- Objective ID
- 1,496,979,361
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Commander, you are not seriously considering bribery, are you!?
- Objective ID
- 1,496,979,361
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Best look away, Saru. If you don’t see it, it didn’t happen.
- Objective ID
- 1,496,979,361
- Phase
- dialogue_start
- Character
- Marrot
- Dialogue
- Ah, such a pleasure to meet another enterprising soul! Why, I’d be happy to help you for, oh, let’s say… 400 Dilithium.
- Objective ID
- 1,713,947,625
- Phase
- dialogue_start
- Character
- Marrot
- Dialogue
- Alright, alright! Look, he slipped my tracking device, alright? I have no idea where he is… but I can tell you where he was when I lost the signal.
- Objective ID
- 1,713,947,625
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- That will do.
- Objective ID
- 1,713,947,625
- Phase
- dialogue_start
- Character
- Marrot
- Dialogue
- I’ve transferred you the coordinates, just get out of here!
- Objective ID
- 1,824,152,521
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- You mean to tell me that Mudd stole our entire supply of mycelial spores?
- Objective ID
- 1,824,152,521
- Phase
- dialogue_start
- Character
- Paul Stamets
- Dialogue
- Not exactly, no. He stole whatever he could and destroyed the rest. It will take me… months to be able to cultivate as much as we’d need to make another successful jump.
- Objective ID
- 1,824,152,521
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- We do not have months, Lieutenant. Whatever Mudd is planning, we need to put a stop to it immediately.
- Objective ID
- 1,824,152,521
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Commander, I am afraid that our mission parameters have changed. We can no longer put all of our focus into finding a way home. Stopping Mudd must be our priority.
- Objective ID
- 1,824,152,521
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- To that end, we would request your assistance. You have been a valuable ally thus far. Without further ceremony, then, let’s investigate Mudd’s last known location.
- Objective ID
- 1,845,422,447
- Phase
- dialogue_start
- Character
- Marrot
- Dialogue
- Wonderful! Of course, I always place tracking devices on my vessels, it’s just good business sense. You will find your friend nearby.
- Objective ID
- 1,845,422,447
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, we should move quickly. Mudd will not stay idle for long.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Marrot
- Dialogue
- Ah, welcome back my friends! Can I help you with anything else?
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- You can start by telling us where Mudd actually went.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Commander Burnham, remember yourself. I am the acting captain of this vessel. Dockmaster, please do be so kind as to provide me with accurate information on Mudd’s whereabouts.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Marrot
- Dialogue
- Ha! And what if I don’t, fancy pants?
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Burnham. Prepare to fire photon torpedoes.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Marrot
- Dialogue
- You’re bluffing.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Prepare to fire.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Marrot
- Dialogue
- Alright, alright! Look, he slipped my tracking device, okay? I’ve got no idea where he is…
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Biometric scanning suggests that he is telling the truth, Commander.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Which means we’re back to square one. Saru? Were you really ready to fire on him?
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- Heavens, no. Sometimes, Michael, in order to survive, one must wear the mask of a predator… but one must always remember that it is merely a mask.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Wait… I am picking up a signal… It is Klingon in nature.
- Objective ID
- 288,929,592
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Speaking of predators…
- Objective ID
- 288,929,592
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- What in the… There is nothing here?
- Objective ID
- 288,929,592
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Scanning… There is no sign of Mudd, Commander. Nor is there any indication that he was ever here.
- Objective ID
- 288,929,592
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Looks like the dockmaster sent us on a wild goose chase.
- Objective ID
- 288,929,592
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We should return to him and press for more accurate information.
- Objective ID
- 307,742,077
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- This appears to be a docking station of some kind. I am picking up our target vessel, it is docked at the aft section of the station.
- Objective ID
- 307,742,077
- Phase
- dialogue_end
- Character
- Marrot
- Dialogue
- Ah, welcome friends! Need to dock your vessel, perhaps looking to hire a rental? You won’t find a better price than Mad Marrott’s!
- Objective ID
- 307,742,077
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- We are looking for a man. He goes by the name of Harcourt Fenton Mudd and we can see that his ship is docked here.
- Objective ID
- 307,742,077
- Phase
- dialogue_end
- Character
- Marrot
- Dialogue
- Oh, I’m hardly going to give information about my paying customers. I have some standards, you know…
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- I am seeing Mudd’s ship nearby, Commander. It is idle with no energy signatures active. I am reading one life sign within. Attempting to hail.
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Tharva Den
- Dialogue
- Hey! You there! You gotta help me! Life support’s gonna run out any minute…
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Identify yourself. Do you work with the thief, Harry Mudd?
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Tharva Den
- Dialogue
- I don’t work with that undari! He offered me a job, got me to lower my shields for payment and then beamed me aboard this piece of junk! He took off with my ship!
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Tharva Den
- Dialogue
- Idiot didn’t realise I had a tracker on it, though. Heh. Once I get out of here, I’m gonna tear him a new-
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Pleasant as I’m sure this will be, we must catch Mudd immediately. If you send us the tracking data, we will beam you aboard a shuttle that will bring you to safety.
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Tharva Den
- Dialogue
- Deal.
- Objective ID
- 307,742,077
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- We have Mudd’s location, Commander. We need to get after him immediately.
- Objective ID
- 45,836,962
- Phase
- dialogue_dilemma
- Character
- Maia
- Dialogue
- How should we get the information?
- Objective ID
- 546,906,471
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- Looks like we’re back to square one. Mudd’s been running circles around us…
- Objective ID
- 546,906,471
- Phase
- dialogue_end
- Character
- Saru
- Dialogue
- We know that he is extremely intelligent and a proven survivor. However, he is also arrogant. I am confident that he will make a mistake, a mistake that will leave us a trail to follow.
- Objective ID
- 546,906,471
- Phase
- dialogue_end
- Character
- Maia
- Dialogue
- Wait. I am picking up a signal… It is Klingon in nature.
- Objective ID
- 546,906,471
- Phase
- dialogue_end
- Character
- Michael Burnham
- Dialogue
- It’s scary how you do that, Saru.
- Objective ID
- 546,906,471
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Mudd is not here. I am picking up a fading warp trail but am unable to determine its destination.
- Objective ID
- 546,906,471
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- He has evaded us once again. Commander, we should return to your Station. We must form some sort of plan.
- Objective ID
- 581,538,317
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Mudd’s warp trail dissipates here. A nearby nebula is preventing us from triangulating his destination.
- Objective ID
- 581,538,317
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- I might be able to help with that. A while back, we had to search for someone inside a nebula and utilized a small, focused neural network link. If we can adapt that to work with your AI…
- Objective ID
- 581,538,317
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Interesting. Were this link able to sharpen my sensors to warp signatures, it is possible that I would be able to track Mudd’s trail.
- Objective ID
- 581,538,317
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Let’s see if I can still remember how this thing works. Attempting installation… Got it.
- Objective ID
- 581,538,317
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- It appears to be functioning correctly, Commander. I have a lock on Mudd’s warp trail.
- Objective ID
- 581,538,317
- Phase
- dialogue_start
- Character
- Michael Burnham
- Dialogue
- Damn, I’m good.
- Objective ID
- 851,465,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- We will not be extorted. Give us the information or we will be forced to fire on you.
- Objective ID
- 851,465,343
- Phase
- dialogue_start
- Character
- Saru
- Dialogue
- Commander, what are you doing?
- Objective ID
- 851,465,343
- Phase
- dialogue_start
- Character
- Marrot
- Dialogue
- Ha! If I had a piece of latinum for every low-life who threatened me… Back off before you get yourself hurt.
- Objective ID
- 851,465,343
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Commander, the dockmaster utilises an unmanned drone for defense. We could destroy that in order to intimidate him.