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Missions

Old Acquaintances

Go to Mudd's last known location.

Overview

Warp required1
Operations level12
Warp for completion8
Warp via superhighway1
Completion via superhighway8

Costs & rewards

Mission rewards

Tritanium
Objective ID288,929,592
Amount1,200
Parsteel
Objective ID288,929,592
Amount9,000
Ship XP
Objective ID288,929,592
Amount150
Dilithium
Objective ID546,906,471
Amount180
5 Minute Repair Speed Up
Objective ID546,906,471
Amount8

Locations

Objectives

Objective 1

ObjectiveGo to Mudd's last known location.
DestinationBellas

Objective 2

ObjectiveAttempt to trace Mudd's warp path.
DestinationNilkino

Objective 3

ObjectiveFollow the mercenary's directions.
DestinationNooia

Objective 4

ObjectiveHow should we get the information?

Objective 5

ObjectiveDonate 400 Dilithium for the information.
ResourceDilithium
Amount400

Objective 6

ObjectiveDefeat the dock drone.
EncounterDock Guard
Opponent strength3,877
DestinationNooia

Objective 7

ObjectiveFollow the dockmaster's directions.
DestinationNelve

Objective 8

ObjectiveFollow the dockmaster's directions.
DestinationNelve

Objective 9

ObjectiveReturn to the dockmaster.
DestinationNooia

Objective 10

ObjectiveReturn to your Station.

Dialogue

Mission dialogue

Objective ID
1,496,979,361
Phase
dialogue_start
Character
Maia
Dialogue
We are willing to pay you for the information.
Objective ID
1,496,979,361
Phase
dialogue_start
Character
Saru
Dialogue
Commander, you are not seriously considering bribery, are you!?
Objective ID
1,496,979,361
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Best look away, Saru. If you don’t see it, it didn’t happen.
Objective ID
1,496,979,361
Phase
dialogue_start
Character
Marrot
Dialogue
Ah, such a pleasure to meet another enterprising soul! Why, I’d be happy to help you for, oh, let’s say… 400 Dilithium.
Objective ID
1,713,947,625
Phase
dialogue_start
Character
Marrot
Dialogue
Alright, alright! Look, he slipped my tracking device, alright? I have no idea where he is… but I can tell you where he was when I lost the signal.
Objective ID
1,713,947,625
Phase
dialogue_start
Character
Maia
Dialogue
That will do.
Objective ID
1,713,947,625
Phase
dialogue_start
Character
Marrot
Dialogue
I’ve transferred you the coordinates, just get out of here!
Objective ID
1,824,152,521
Phase
dialogue_start
Character
Saru
Dialogue
You mean to tell me that Mudd stole our entire supply of mycelial spores?
Objective ID
1,824,152,521
Phase
dialogue_start
Character
Paul Stamets
Dialogue
Not exactly, no. He stole whatever he could and destroyed the rest. It will take me… months to be able to cultivate as much as we’d need to make another successful jump.
Objective ID
1,824,152,521
Phase
dialogue_start
Character
Saru
Dialogue
We do not have months, Lieutenant. Whatever Mudd is planning, we need to put a stop to it immediately.
Objective ID
1,824,152,521
Phase
dialogue_start
Character
Saru
Dialogue
Commander, I am afraid that our mission parameters have changed. We can no longer put all of our focus into finding a way home. Stopping Mudd must be our priority.
Objective ID
1,824,152,521
Phase
dialogue_start
Character
Saru
Dialogue
To that end, we would request your assistance. You have been a valuable ally thus far. Without further ceremony, then, let’s investigate Mudd’s last known location.
Objective ID
1,845,422,447
Phase
dialogue_start
Character
Marrot
Dialogue
Wonderful! Of course, I always place tracking devices on my vessels, it’s just good business sense. You will find your friend nearby.
Objective ID
1,845,422,447
Phase
dialogue_start
Character
Maia
Dialogue
Commander, we should move quickly. Mudd will not stay idle for long.
Objective ID
288,929,592
Phase
dialogue_end
Character
Marrot
Dialogue
Ah, welcome back my friends! Can I help you with anything else?
Objective ID
288,929,592
Phase
dialogue_end
Character
Michael Burnham
Dialogue
You can start by telling us where Mudd actually went.
Objective ID
288,929,592
Phase
dialogue_end
Character
Saru
Dialogue
Commander Burnham, remember yourself. I am the acting captain of this vessel. Dockmaster, please do be so kind as to provide me with accurate information on Mudd’s whereabouts.
Objective ID
288,929,592
Phase
dialogue_end
Character
Marrot
Dialogue
Ha! And what if I don’t, fancy pants?
Objective ID
288,929,592
Phase
dialogue_end
Character
Saru
Dialogue
Burnham. Prepare to fire photon torpedoes.
Objective ID
288,929,592
Phase
dialogue_end
Character
Marrot
Dialogue
You’re bluffing.
Objective ID
288,929,592
Phase
dialogue_end
Character
Saru
Dialogue
Prepare to fire.
Objective ID
288,929,592
Phase
dialogue_end
Character
Marrot
Dialogue
Alright, alright! Look, he slipped my tracking device, okay? I’ve got no idea where he is…
Objective ID
288,929,592
Phase
dialogue_end
Character
Maia
Dialogue
Biometric scanning suggests that he is telling the truth, Commander.
Objective ID
288,929,592
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Which means we’re back to square one. Saru? Were you really ready to fire on him?
Objective ID
288,929,592
Phase
dialogue_end
Character
Saru
Dialogue
Heavens, no. Sometimes, Michael, in order to survive, one must wear the mask of a predator… but one must always remember that it is merely a mask.
Objective ID
288,929,592
Phase
dialogue_end
Character
Maia
Dialogue
Wait… I am picking up a signal… It is Klingon in nature.
Objective ID
288,929,592
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Speaking of predators…
Objective ID
288,929,592
Phase
dialogue_start
Character
Saru
Dialogue
What in the… There is nothing here?
Objective ID
288,929,592
Phase
dialogue_start
Character
Maia
Dialogue
Scanning… There is no sign of Mudd, Commander. Nor is there any indication that he was ever here.
Objective ID
288,929,592
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Looks like the dockmaster sent us on a wild goose chase.
Objective ID
288,929,592
Phase
dialogue_start
Character
Maia
Dialogue
We should return to him and press for more accurate information.
Objective ID
307,742,077
Phase
dialogue_end
Character
Maia
Dialogue
This appears to be a docking station of some kind. I am picking up our target vessel, it is docked at the aft section of the station.
Objective ID
307,742,077
Phase
dialogue_end
Character
Marrot
Dialogue
Ah, welcome friends! Need to dock your vessel, perhaps looking to hire a rental? You won’t find a better price than Mad Marrott’s!
Objective ID
307,742,077
Phase
dialogue_end
Character
Saru
Dialogue
We are looking for a man. He goes by the name of Harcourt Fenton Mudd and we can see that his ship is docked here.
Objective ID
307,742,077
Phase
dialogue_end
Character
Marrot
Dialogue
Oh, I’m hardly going to give information about my paying customers. I have some standards, you know…
Objective ID
307,742,077
Phase
dialogue_start
Character
Maia
Dialogue
I am seeing Mudd’s ship nearby, Commander. It is idle with no energy signatures active. I am reading one life sign within. Attempting to hail.
Objective ID
307,742,077
Phase
dialogue_start
Character
Tharva Den
Dialogue
Hey! You there! You gotta help me! Life support’s gonna run out any minute…
Objective ID
307,742,077
Phase
dialogue_start
Character
Saru
Dialogue
Identify yourself. Do you work with the thief, Harry Mudd?
Objective ID
307,742,077
Phase
dialogue_start
Character
Tharva Den
Dialogue
I don’t work with that undari! He offered me a job, got me to lower my shields for payment and then beamed me aboard this piece of junk! He took off with my ship!
Objective ID
307,742,077
Phase
dialogue_start
Character
Tharva Den
Dialogue
Idiot didn’t realise I had a tracker on it, though. Heh. Once I get out of here, I’m gonna tear him a new-
Objective ID
307,742,077
Phase
dialogue_start
Character
Saru
Dialogue
Pleasant as I’m sure this will be, we must catch Mudd immediately. If you send us the tracking data, we will beam you aboard a shuttle that will bring you to safety.
Objective ID
307,742,077
Phase
dialogue_start
Character
Tharva Den
Dialogue
Deal.
Objective ID
307,742,077
Phase
dialogue_start
Character
Saru
Dialogue
We have Mudd’s location, Commander. We need to get after him immediately.
Objective ID
45,836,962
Phase
dialogue_dilemma
Character
Maia
Dialogue
How should we get the information?
Objective ID
546,906,471
Phase
dialogue_end
Character
Michael Burnham
Dialogue
Looks like we’re back to square one. Mudd’s been running circles around us…
Objective ID
546,906,471
Phase
dialogue_end
Character
Saru
Dialogue
We know that he is extremely intelligent and a proven survivor. However, he is also arrogant. I am confident that he will make a mistake, a mistake that will leave us a trail to follow.
Objective ID
546,906,471
Phase
dialogue_end
Character
Maia
Dialogue
Wait. I am picking up a signal… It is Klingon in nature.
Objective ID
546,906,471
Phase
dialogue_end
Character
Michael Burnham
Dialogue
It’s scary how you do that, Saru.
Objective ID
546,906,471
Phase
dialogue_start
Character
Maia
Dialogue
Mudd is not here. I am picking up a fading warp trail but am unable to determine its destination.
Objective ID
546,906,471
Phase
dialogue_start
Character
Saru
Dialogue
He has evaded us once again. Commander, we should return to your Station. We must form some sort of plan.
Objective ID
581,538,317
Phase
dialogue_start
Character
Maia
Dialogue
Mudd’s warp trail dissipates here. A nearby nebula is preventing us from triangulating his destination.
Objective ID
581,538,317
Phase
dialogue_start
Character
Michael Burnham
Dialogue
I might be able to help with that. A while back, we had to search for someone inside a nebula and utilized a small, focused neural network link. If we can adapt that to work with your AI…
Objective ID
581,538,317
Phase
dialogue_start
Character
Maia
Dialogue
Interesting. Were this link able to sharpen my sensors to warp signatures, it is possible that I would be able to track Mudd’s trail.
Objective ID
581,538,317
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Let’s see if I can still remember how this thing works. Attempting installation… Got it.
Objective ID
581,538,317
Phase
dialogue_start
Character
Maia
Dialogue
It appears to be functioning correctly, Commander. I have a lock on Mudd’s warp trail.
Objective ID
581,538,317
Phase
dialogue_start
Character
Michael Burnham
Dialogue
Damn, I’m good.
Objective ID
851,465,343
Phase
dialogue_start
Character
Maia
Dialogue
We will not be extorted. Give us the information or we will be forced to fire on you.
Objective ID
851,465,343
Phase
dialogue_start
Character
Saru
Dialogue
Commander, what are you doing?
Objective ID
851,465,343
Phase
dialogue_start
Character
Marrot
Dialogue
Ha! If I had a piece of latinum for every low-life who threatened me… Back off before you get yourself hurt.
Objective ID
851,465,343
Phase
dialogue_start
Character
Maia
Dialogue
Commander, the dockmaster utilises an unmanned drone for defense. We could destroy that in order to intimidate him.
Other recorded variants (3)