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Missions

Human By Interior Design

Join Boimler and Mariner as they embark on a shopping trip… to save humanity!

Overview

Warp required1
Operations level50
Warp for completion75
Warp via superhighway1
Completion via superhighway75

Costs & rewards

Mission rewards

Officer XP
Objective ID434,548,306
Amount50,000

Objectives

Objective 1

ObjectiveSteal a ship from the New Calgary system.
DestinationNew Calgary

Objective 2

ObjectiveTravel to S’Vona, to find the perfect Captain’s chair.
DestinationS'Vona

Objective 3

ObjectiveFight the Romulans for the Captain’s chair.
EncounterRomulan Gladius
Opponent strength0
DestinationS'Vona

Objective 4

ObjectiveChoose a frame for the bridge screen.
DestinationS'Vona

Objective 5

ObjectiveFight the Orions for the bridge screen frame.
EncounterOrion Destroyer
Opponent strength0
DestinationS'Vona

Objective 6

ObjectiveChase down the Pakleds.
DestinationS'Vona

Objective 7

ObjectiveConfront Laron back on the Cerritos.
DestinationNew Calgary

Dialogue

Mission dialogue

Objective ID
1,230,092,256
Phase
dialogue_start
Character
Mariner
Dialogue
There, we did it. What’s next, Laron, turn on the ignition?
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Laron
Dialogue
Very funny. No, I am afraid what lies ahead is much more fraught than that. You are to travel to S’Vona.
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Boimler
Dialogue
S’Vona? My god – no offense, sir. Mariner! That’s the notorious affordable ship improvement shopping system! With only one way in and one way out! And just one set route around the entire sector!
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Boimler
Dialogue
There’s no doubling back, Mariner! NO DOUBLING BACK!!! If we don’t get it right, we’ll have to start again at the beginning!
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Mariner
Dialogue
Damn you, Laron, what do you have in mind?
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Laron
Dialogue
Why, I simply wish you to choose the furniture and fittings of a new starship together… without falling out and irreparably damaging your friendship forever!
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Boimler
Dialogue
It’s humanity's ultimate test!
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Mariner
Dialogue
You *******!
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Laron
Dialogue
Hurry, humans. There’s a sale on.
Objective ID
1,230,092,256
Phase
dialogue_start
Character
Mariner
Dialogue
Alright, first thing’s first. We need a Captain’s chair, and those we’ll find in the Doohan section. Setting course for S’Vona. Hold on to your sick bag, Boimler.
Objective ID
153,530,575
Phase
dialogue_start
Character
Boimler
Dialogue
Wait, where did the Captain’s chair go?
Objective ID
153,530,575
Phase
dialogue_start
Character
Mariner
Dialogue
Looks like it was transported away while we were distracted with the Orions. A Pakled ship made off with it.
Objective ID
153,530,575
Phase
dialogue_start
Character
Boimler
Dialogue
I. Want. That. Chair!
Objective ID
153,530,575
Phase
dialogue_start
Character
Mariner
Dialogue
Woah, take it easy, Boims. The veins in your temple are throbbing like a fresh bowl of gagh. Pakled ship! We fought for and won that chair fair and square and we want it back.
Objective ID
153,530,575
Phase
dialogue_start
Character
Pakled
Dialogue
But it comfortable AND demand respect! Plus, you not leave system. It not purchased yet. It not yours until you pay at exit!
Objective ID
153,530,575
Phase
dialogue_start
Character
Mariner
Dialogue
Technically, yes, that’s true, but there’s a code, man. You don’t take from another customer’s trolley. You gotta go find your own.
Objective ID
153,530,575
Phase
dialogue_start
Character
Pakled
Dialogue
But we find this one! We like this one! We keep this one. Hur hur hur.
Objective ID
153,530,575
Phase
dialogue_start
Character
Mariner
Dialogue
Then I hope your ship moves fast, Pakled, because we’re coming for our chair!
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Boimler
Dialogue
Aah, what’s happening? Pretty sure I just went to bed. Oh no, I hope I’m not consciously sleepwalking! I’m on early shift tomorrow and it’s itinerary day. ITINERARY DAY!
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Mariner
Dialogue
Boimler? That’s you, right? No one else I know squeaks so loudly about stocktaking. This is weird. I was just snoozing in the mess hall…
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Boimler
Dialogue
So we were both asleep?
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Mariner
Dialogue
Aw man! Not another dream realm! That’s twice just this last month!
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Laron
Dialogue
That’s right, mortals, you are indeed in a realm of dreams, a realm of my creation. I am Laron!
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Boimler
Dialogue
Oh no! It’s a godlike entity, isn’t it? Mariner? He’s going to test us, isn’t he? He’s going to put us on trial and if we don’t win, all of humanity will pay the price! That’s too much pressure! I CAN’T COPE!
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Mariner
Dialogue
Only you could hyperventilate in a dream realm, Boimler. Take an ethereal breath, dude.
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Mariner
Dialogue
Alright, Laron, my panicky friend is right though, yeah? You’re putting humanity on trial and we’re the poor schmos in the dock?
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Mariner
Dialogue
Ugh! Fine. Let’s just get it over with. What have we got to do?
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Laron
Dialogue
Oh good! Well, puny mortals, your first task is simple. Steal a ship from this sector. Succeed in that, and your real trial will begin. Fail… and you all die! MWAH HA HA H…
Objective ID
1,574,389,457
Phase
dialogue_start
Character
Mariner
Dialogue
Got it. Let’s go, Boimler.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Mariner
Dialogue
Okay, the secret to surviving these places is to avoid arguments, so just do what I tell you, no questions, and we’ll be fine.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Boimler
Dialogue
Wait a minute. I have excellent taste when it comes to starship fittings. I mean, take a look at these Captain’s chairs. Not a single one has plush beige upholstery.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Mariner
Dialogue
Everyone knows you have a fetish for Enterprise-D chic, Boimler. You think everything on a starship should be soft plush and beige.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Boimler
Dialogue
It’s an extremely comforting combination! And it’s a timeless color scheme. We can’t go wrong with it. Also, cream works. And look, over there! I see the perfect chair.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Boimler
Dialogue
Feast your eyes, Mariner. Low but comfortable, wide for psychological slouching, nifty armrest insets for whatever tech you want, and it’s ergonomic. You don’t want lumbago in the middle of a red alert.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Romulan
Dialogue
That chair belongs to the Romulan Empire, Federation scum!
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Mariner
Dialogue
What the hell?
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Boimler
Dialogue
Rival buyers!
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Mariner
Dialogue
I knew the rumor about delicate Romulan butts was true.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Romulan
Dialogue
You shall regret your words, human. Captain, I have your new chair, beam it directly to the hold.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Boimler
Dialogue
Hey, you can’t do that.
Objective ID
1,755,154,114
Phase
dialogue_start
Character
Mariner
Dialogue
You’re right, Boimler. He can’t. Let’s go get that chair! Prepare your soft little butts for a fight, Romulans.
Objective ID
350,388,358
Phase
dialogue_start
Character
Boimler
Dialogue
Mariner, that was amazing!
Objective ID
350,388,358
Phase
dialogue_start
Character
Mariner
Dialogue
Well, I play a lot of flight simulator games. Alright, where to next?
Objective ID
350,388,358
Phase
dialogue_start
Character
Boimler
Dialogue
The Iokimiw section. We need the right frame for the giant bridge screen. People have got to look at that thing all day, so it’s got to be just right.
Objective ID
350,388,358
Phase
dialogue_start
Character
Mariner
Dialogue
More beige, huh?
Objective ID
350,388,358
Phase
dialogue_start
Character
Boimler
Dialogue
Actually, no. But something that complements it, for sure.
Objective ID
350,388,358
Phase
dialogue_start
Character
Mariner
Dialogue
Look at that, you’re getting an extra itinerary day.
Objective ID
350,388,358
Phase
dialogue_start
Character
Boimler
Dialogue
I know! It’s great!
Objective ID
350,388,358
Phase
dialogue_start
Character
Mariner
Dialogue
Ugh. Nerd. Alright, setting course for Iokimiw.
Objective ID
434,548,306
Phase
dialogue_end
Character
Laron
Dialogue
You have returned.
Objective ID
434,548,306
Phase
dialogue_end
Character
Mariner
Dialogue
That’s right, Laron. With everything you need to deck out the kind of starship people loved three decades ago.
Objective ID
434,548,306
Phase
dialogue_end
Character
Boimler
Dialogue
Hey!
Objective ID
434,548,306
Phase
dialogue_end
Character
Mariner
Dialogue
And our friendship is as strong as it ever was! Another victory for humanity over godlike entities with judgy complexes.
Objective ID
434,548,306
Phase
dialogue_end
Character
Laron
Dialogue
You have done well, mortals. There is hope for human ki…
Objective ID
434,548,306
Phase
dialogue_end
Character
Boimler
Dialogue
I just thought of something. How come you had us fly all the way to S’Vona? Why didn’t you just do the clicky finger thing?
Objective ID
434,548,306
Phase
dialogue_end
Character
Laron
Dialogue
The clicky finger thing is copyrighted by the Q Continuum. The commissions are huge if anyone else uses it. And in perpetuity too. Which in the case of the Q is as literal as it gets.
Objective ID
434,548,306
Phase
dialogue_end
Character
Mariner
Dialogue
Well I’m just glad this is all over. I hate shopping.
Objective ID
434,548,306
Phase
dialogue_end
Character
Laron
Dialogue
Over for now, perhaps, but… the trial never ends.
Objective ID
434,548,306
Phase
dialogue_end
Character
Boimler
Dialogue
Hey, that’s definitely a Q thing!
Objective ID
434,548,306
Phase
dialogue_end
Character
Laron
Dialogue
What? Oh ****! Goodbye forever, puny humans!
Objective ID
434,548,306
Phase
dialogue_end
Character
Mariner
Dialogue
It’s a universal fact that no one is more litigious than an immortal. Alright, let’s go get something to eat. For some reason, I’m in the mood for Swedish meatballs.
Objective ID
434,548,306
Phase
dialogue_start
Character
Mariner
Dialogue
There, we have your frame, your chair, some extra padded waist-height wall cushions for the hallways, sliding door silencers, some very nice carpeting and we haven’t killed each other!
Objective ID
434,548,306
Phase
dialogue_start
Character
Boimler
Dialogue
I got these too!
Objective ID
434,548,306
Phase
dialogue_start
Character
Mariner
Dialogue
When the hell did you pick up that sack of Vulcan meditation lamp candles?
Objective ID
434,548,306
Phase
dialogue_start
Character
Boimler
Dialogue
Just as we were passing by Eogobot.
Objective ID
434,548,306
Phase
dialogue_start
Character
Mariner
Dialogue
How many are in that thing anyway?
Objective ID
434,548,306
Phase
dialogue_start
Character
Boimler
Dialogue
Five thousand.
Objective ID
434,548,306
Phase
dialogue_start
Character
Mariner
Dialogue
Damn it, Boimler, where do we have the space for those?
Objective ID
434,548,306
Phase
dialogue_start
Character
Boimler
Dialogue
We can hand them out as gifts!
Objective ID
434,548,306
Phase
dialogue_start
Character
Mariner
Dialogue
Ugh. Let’s get back to the Cerritos and shove them all in Laron’s celestial face.
Objective ID
592,551,223
Phase
dialogue_start
Character
Mariner
Dialogue
Dammit, Boimler, what’s wrong with this frame? This is the twelfth one we’ve looked at!
Objective ID
592,551,223
Phase
dialogue_start
Character
Boimler
Dialogue
Look, it’s not just about how it looks on the bridge, okay? You got to think of the design's possible use as an avatar frame for some game about Starfleet. And as for what’s wrong with this one…
Objective ID
592,551,223
Phase
dialogue_start
Character
Boimler
Dialogue
A perfect rectangle, Mariner? Really? Just four cold, hard lines? Have some decency! Have some feeling for your fellow crew mates!
Objective ID
592,551,223
Phase
dialogue_start
Character
Mariner
Dialogue
One of my crew mates is about to feel something…
Objective ID
592,551,223
Phase
dialogue_start
Character
Boimler
Dialogue
Hey! Remember, we have to keep it together or Laron will wipe out the entire human race!
Objective ID
592,551,223
Phase
dialogue_start
Character
Mariner
Dialogue
We don’t get on anyway.
Objective ID
592,551,223
Phase
dialogue_start
Character
Boimler
Dialogue
Mariner!
Objective ID
592,551,223
Phase
dialogue_start
Character
Mariner
Dialogue
Alright, alright. Just pick one already.
Objective ID
592,551,223
Phase
dialogue_start
Character
Boimler
Dialogue
This one. A wide screen with a slight upwards taper, gently curved corners and a textured, just off-beige leather border.
Objective ID
592,551,223
Phase
dialogue_start
Character
Orion
Dialogue
Exactly how the Orion Syndicate likes them! Beam it aboard!
Objective ID
592,551,223
Phase
dialogue_start
Character
Mariner
Dialogue
Ugh. Here we go again. Let’s go blow them out of the sky for your dumb frame.