Missions
Retribution
Track Down and deal with the Corvallen who has been harassing the Nausicaans.
Overview
Warp required1
Operations level19
Warp for completion8
Warp via superhighway1
Completion via superhighway8
Costs & rewards
Mission rewards
No captured values for this selection.
Objective ID1,819,248,280
Amount14,000
Objective ID1,819,248,280
Amount1,200
Objective ID1,819,248,280
Amount1
Objectives
Objective 1
No captured values for this selection.
ObjectiveTrack down Kreele’s ship.
BriefingTrack down Kreele’s ship at Tevewat, in the Friefra System.
DestinationFriefra
Objective 2
No captured values for this selection.
Objective 3
No captured values for this selection.
ObjectiveReturn to Parlack.
DestinationNausicaa
Dialogue
Mission dialogue
No captured values for this selection.
- Objective ID
- 1,505,208,210
- Phase
- dialogue_start
- Character
- Kreele
- Dialogue
- You! How did you find me, Independent scum?!
- Objective ID
- 1,505,208,210
- Phase
- dialogue_start
- Character
- Kreele
- Dialogue
- Ah, it doesn’t matter! With my new ship, I’m unstoppable! Prepare yourself whelp. I’m going to paint my starship with your blood!
- Objective ID
- 1,819,248,280
- Phase
- dialogue_end
- Character
- Parlack
- Dialogue
- The undari is dead? Hahaha! You’re sure you don’t have some Nausicaan in you, Commander? I’ve never seen an Independent fight like you!
- Objective ID
- 1,819,248,280
- Phase
- dialogue_end
- Character
- Parlack
- Dialogue
- You’ve got some guramba on you, Commander! You’ve more than earned your reward!
- Objective ID
- 1,819,248,280
- Phase
- dialogue_start
- Character
- Maia
- Dialogue
- Well, he was… Interesting. Commander, we should return to Parlack and inform him of our victory.
- Objective ID
- 487,000,431
- Phase
- dialogue_start
- Character
- Parlack
- Dialogue
- Commander, do you remember that undari Corvallen, Kreele? He’s been causing us nothing but trouble for months!
- Objective ID
- 487,000,431
- Phase
- dialogue_start
- Character
- Parlack
- Dialogue
- Well we’ve finally got him! One of our Scouts tracked him to Tevewat, in the Friefra System, and he hasn’t left there since.
- Objective ID
- 487,000,431
- Phase
- dialogue_start
- Character
- Parlack
- Dialogue
- We’ve got an opportunity to rid ourselves of this nuisance, forever!