
Buildings
EPS Distributor B
Description not available in this release.
Explore progression
Choose a level to see its captured statistics and requirements.
- Section
- Starbase
- Minimum level
- 1
- Maximum level
- 34
Building levels 34
No captured values for this selection.
| Level | Power | Power increase | Build time | Description |
|---|---|---|---|---|
| 1 | 0 | +0 | 6h 22m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 2 | 0 | +0 | 13h 5m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 3 | 0 | +0 | 20h 17m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 4 | 0 | +0 | 1d 2h | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 5 | 0 | +0 | 1d 9h 20m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 6 | 0 | +0 | 1d 15h 35m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 7 | 0 | +0 | 2d 4h 5m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 8 | 0 | +0 | 2d 12h 42m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 9 | 0 | +0 | 2d 21h 20m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 10 | 0 | +0 | 3d 6h 32m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 11 | 0 | +0 | 3d 18h 20m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 12 | 0 | +0 | 4d 5h 40m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 13 | 0 | +0 | 4d 20h 10m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 14 | 0 | +0 | 5d 47m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 15 | 0 | +0 | 5d 23h 42m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 16 | 0 | +0 | 6d 6h | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 17 | 0 | +0 | 6d 14h 20m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 18 | 0 | +0 | 7d 5h 55m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 19 | 0 | +0 | 7d 21h 57m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 20 | 0 | +0 | 8d 12h 7m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 21 | 0 | +0 | 9d 2h 32m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 22 | 0 | +0 | 9d 15h 15m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 23 | 0 | +0 | 10d 9h 20m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 24 | 0 | +0 | 11d 2h 42m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 25 | 0 | +0 | 11d 19h 20m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 26 | 0 | +0 | 12d 3h 40m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 27 | 0 | +0 | 13d 11h 45m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 28 | 0 | +0 | 13d 21h 20m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 29 | 0 | +0 | 14d 19h 25m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 30 | 0 | +0 | 15d 10h 50m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 31 | 0 | +0 | 16d 9h 42m 30s | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 32 | 0 | +0 | 17d 5h 5m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 33 | 0 | +0 | 18d 45m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
| 34 | 0 | +0 | 18d 20h 30m | The Electro-Plasma-System Distributor is an experimental weapons upgrade technology used in prototype starbase design. The module uses complex combinations of heat induction and light refractive focusing to enhance the potency of energy based weapons such as phasers and disruptors. |
Building costs 88
No captured values for this selection.
| Level | Type | Resource | Amount |
|---|---|---|---|
| 1 | build | Collisional Plasma | 7,200 |
| 1 | build | Subspace Superconductor | 7,825 |
| 2 | build | Collisional Plasma | 14,400 |
| 2 | build | Subspace Superconductor | 15,625 |
| 3 | build | Collisional Plasma | 52,000 |
| 3 | build | Subspace Superconductor | 23,450 |
| 4 | build | Collisional Plasma | 80,800 |
| 4 | build | Subspace Superconductor | 31,275 |
| 5 | build | Collisional Plasma | 173K |
| 5 | build | Subspace Superconductor | 39,100 |
| 6 | build | Collisional Plasma | 249K |
| 6 | build | Subspace Superconductor | 50,025 |
| 7 | build | Collisional Plasma | 338K |
| 7 | build | Subspace Superconductor | 60,975 |
| 8 | build | Collisional Plasma | 478K |
| 8 | build | Subspace Superconductor | 71,925 |
| 9 | build | Collisional Plasma | 643K |
| 9 | build | Subspace Superconductor | 82,875 |
| 10 | build | Collisional Plasma | 831K |
| 10 | build | Subspace Superconductor | 93,825 |
| 11 | build | Collisional Plasma | 1.08M |
| 11 | build | Subspace Superconductor | 108K |
| 12 | build | Collisional Plasma | 1.35M |
| 12 | build | Subspace Superconductor | 122K |
| 13 | build | Collisional Plasma | 1.66M |
| 13 | build | Subspace Superconductor | 136K |
| 14 | build | Collisional Plasma | 2M |
| 14 | build | Subspace Superconductor | 150K |
| 15 | build | Collisional Plasma | 1.89M |
| 15 | build | Active Plasma | 473K |
| 15 | build | Subspace Superconductor | 164K |
| 16 | build | Collisional Plasma | 191K |
| 16 | build | Active Plasma | 763K |
| 16 | build | Subspace Superconductor | 178K |
| 17 | build | Collisional Plasma | 2.73M |
| 17 | build | Active Plasma | 682K |
| 17 | build | Subspace Superconductor | 192K |
| 18 | build | Collisional Plasma | 542K |
| 18 | build | Active Plasma | 2.17M |
| 18 | build | Subspace Superconductor | 210K |
| 19 | build | Collisional Plasma | 3.82M |
| 19 | build | Active Plasma | 954K |
| 19 | build | Subspace Superconductor | 227K |
| 20 | build | Collisional Plasma | 1.11M |
| 20 | build | Active Plasma | 4.43M |
| 20 | build | Subspace Superconductor | 244K |
| 21 | build | Collisional Plasma | 5.09M |
| 21 | build | Active Plasma | 1.27M |
| 21 | build | Subspace Superconductor | 261K |
| 22 | build | Collisional Plasma | 1.48M |
| 22 | build | Active Plasma | 5.92M |
| 22 | build | Subspace Superconductor | 278K |
| 23 | build | Collisional Plasma | 6.88M |
| 23 | build | Active Plasma | 1.72M |
| 23 | build | Subspace Superconductor | 299K |
| 24 | build | Collisional Plasma | 1.98M |
| 24 | build | Active Plasma | 7.91M |
| 24 | build | Subspace Superconductor | 319K |
| 25 | build | Collisional Plasma | 9.02M |
| 25 | build | Active Plasma | 2.26M |
| 25 | build | Subspace Superconductor | 339K |
| 26 | build | Collisional Plasma | 2.59M |
| 26 | build | Active Plasma | 10.4M |
| 26 | build | Subspace Superconductor | 360K |
| 27 | build | Collisional Plasma | 11.8M |
| 27 | build | Active Plasma | 2.95M |
| 27 | build | Subspace Superconductor | 380K |
| 28 | build | Collisional Plasma | 3.33M |
| 28 | build | Active Plasma | 13.3M |
| 28 | build | Subspace Superconductor | 400K |
| 29 | build | Collisional Plasma | 15M |
| 29 | build | Active Plasma | 3.75M |
| 29 | build | Subspace Superconductor | 424K |
| 30 | build | Collisional Plasma | 4.21M |
| 30 | build | Active Plasma | 16.8M |
| 30 | build | Subspace Superconductor | 447K |
| 31 | build | Collisional Plasma | 19M |
| 31 | build | Active Plasma | 4.74M |
| 31 | build | Subspace Superconductor | 471K |
| 32 | build | Collisional Plasma | 5.31M |
| 32 | build | Active Plasma | 21.2M |
| 32 | build | Subspace Superconductor | 494K |
| 33 | build | Collisional Plasma | 23.6M |
| 33 | build | Active Plasma | 5.9M |
| 33 | build | Subspace Superconductor | 518K |
| 34 | build | Collisional Plasma | 6.57M |
| 34 | build | Active Plasma | 26.3M |
| 34 | build | Subspace Superconductor | 544K |
Building requirements 68
No captured values for this selection.
| Level | Type | Requirement | Required level |
|---|---|---|---|
| 1 | unknown | Command Control | 3 |
| 1 | unknown | EPS Distributor A | 1 |
| 2 | unknown | Command Control | 3 |
| 2 | unknown | EPS Distributor A | 2 |
| 3 | unknown | Command Control | 3 |
| 3 | unknown | EPS Distributor A | 3 |
| 4 | unknown | Command Control | 4 |
| 4 | unknown | EPS Distributor A | 4 |
| 5 | unknown | Command Control | 5 |
| 5 | unknown | EPS Distributor A | 5 |
| 6 | unknown | Command Control | 6 |
| 6 | unknown | EPS Distributor A | 6 |
| 7 | unknown | Command Control | 7 |
| 7 | unknown | EPS Distributor A | 7 |
| 8 | unknown | Command Control | 8 |
| 8 | unknown | EPS Distributor A | 8 |
| 9 | unknown | Command Control | 9 |
| 9 | unknown | EPS Distributor A | 9 |
| 10 | unknown | Command Control | 10 |
| 10 | unknown | EPS Distributor A | 10 |
| 11 | unknown | Command Control | 11 |
| 11 | unknown | EPS Distributor A | 11 |
| 12 | unknown | Command Control | 12 |
| 12 | unknown | EPS Distributor A | 12 |
| 13 | unknown | Command Control | 13 |
| 13 | unknown | EPS Distributor A | 13 |
| 14 | unknown | Command Control | 14 |
| 14 | unknown | EPS Distributor A | 14 |
| 15 | unknown | Command Control | 15 |
| 15 | unknown | EPS Distributor A | 15 |
| 16 | unknown | Command Control | 16 |
| 16 | unknown | EPS Distributor A | 16 |
| 17 | unknown | Command Control | 17 |
| 17 | unknown | EPS Distributor A | 17 |
| 18 | unknown | Command Control | 18 |
| 18 | unknown | EPS Distributor A | 18 |
| 19 | unknown | Command Control | 19 |
| 19 | unknown | EPS Distributor A | 19 |
| 20 | unknown | Command Control | 20 |
| 20 | unknown | EPS Distributor A | 20 |
| 21 | unknown | Command Control | 21 |
| 21 | unknown | EPS Distributor A | 21 |
| 22 | unknown | Command Control | 22 |
| 22 | unknown | EPS Distributor A | 22 |
| 23 | unknown | Command Control | 23 |
| 23 | unknown | EPS Distributor A | 23 |
| 24 | unknown | Command Control | 24 |
| 24 | unknown | EPS Distributor A | 24 |
| 25 | unknown | Command Control | 25 |
| 25 | unknown | EPS Distributor A | 25 |
| 26 | unknown | Command Control | 26 |
| 26 | unknown | EPS Distributor A | 26 |
| 27 | unknown | Command Control | 27 |
| 27 | unknown | EPS Distributor A | 27 |
| 28 | unknown | Command Control | 28 |
| 28 | unknown | EPS Distributor A | 28 |
| 29 | unknown | Command Control | 29 |
| 29 | unknown | EPS Distributor A | 29 |
| 30 | unknown | Command Control | 30 |
| 30 | unknown | EPS Distributor A | 30 |
| 31 | unknown | Command Control | 31 |
| 31 | unknown | EPS Distributor A | 31 |
| 32 | unknown | Command Control | 32 |
| 32 | unknown | EPS Distributor A | 32 |
| 33 | unknown | Command Control | 33 |
| 33 | unknown | EPS Distributor A | 33 |
| 34 | unknown | Command Control | 34 |
| 34 | unknown | EPS Distributor A | 34 |
Building bonuses 34
No captured values for this selection.
| Level | Statistic | Value | Increase |
|---|---|---|---|
| 1 | Adv. Damage Upgrade | 5% | +5% |
| 2 | Adv. Damage Upgrade | 6% | +1% |
| 3 | Adv. Damage Upgrade | 8% | +2% |
| 4 | Adv. Damage Upgrade | 10% | +2% |
| 5 | Adv. Damage Upgrade | 12% | +2% |
| 6 | Adv. Damage Upgrade | 15% | +3% |
| 7 | Adv. Damage Upgrade | 19% | +4% |
| 8 | Adv. Damage Upgrade | 23% | +4% |
| 9 | Adv. Damage Upgrade | 27% | +4% |
| 10 | Adv. Damage Upgrade | 32% | +5% |
| 11 | Adv. Damage Upgrade | 37% | +5% |
| 12 | Adv. Damage Upgrade | 43% | +6% |
| 13 | Adv. Damage Upgrade | 49% | +6% |
| 14 | Adv. Damage Upgrade | 56% | +7% |
| 15 | Adv. Damage Upgrade | 63% | +7% |
| 16 | Adv. Damage Upgrade | 70% | +7% |
| 17 | Adv. Damage Upgrade | 78% | +8% |
| 18 | Adv. Damage Upgrade | 87% | +9% |
| 19 | Adv. Damage Upgrade | 97% | +10% |
| 20 | Adv. Damage Upgrade | 107% | +10% |
| 21 | Adv. Damage Upgrade | 118% | +11% |
| 22 | Adv. Damage Upgrade | 130% | +12% |
| 23 | Adv. Damage Upgrade | 143% | +13% |
| 24 | Adv. Damage Upgrade | 157% | +14% |
| 25 | Adv. Damage Upgrade | 172% | +15% |
| 26 | Adv. Damage Upgrade | 188% | +16% |
| 27 | Adv. Damage Upgrade | 205% | +17% |
| 28 | Adv. Damage Upgrade | 224% | +19% |
| 29 | Adv. Damage Upgrade | 244% | +20% |
| 30 | Adv. Damage Upgrade | 266% | +22% |
| 31 | Adv. Damage Upgrade | 290% | +24% |
| 32 | Adv. Damage Upgrade | 315% | +25% |
| 33 | Adv. Damage Upgrade | 342% | +27% |
| 34 | Adv. Damage Upgrade | 372% | +30% |