Browse player ships separately from hostiles, with game definitions, artwork and captured public profiles. Personal account-sync data is private. Observed player counts are not complete server populations.
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Seska
CLASS: SCIENCE
GROUP: VOYAGER 30TH ANNIVERSARY
FACTION: INDEPENDENT
How far would you go to save your own life?
Trapped thousands of light years from home and faced with a future of endless wandering of the stars, Seska made a decision. She would do what no one else aboard Voyager had the courage to do.
She would save her own life.
Seska betrayed her fellow crew members, acting as a spy for the Cardassians under the promise of an imminent return to Earth. Of course, their promise of salvation was fictitious, but desperate people are willing to believe almost anything.
Seska proved herself as a cunning, dedicated operative, successfully hiding her true intentions from her crew for some time before she was eventually exposed as a traitor.
GROUP: VOYAGER 30TH ANNIVERSARY
FACTION: INDEPENDENT
How far would you go to save your own life?
Trapped thousands of light years from home and faced with a future of endless wandering of the stars, Seska made a decision. She would do what no one else aboard Voyager had the courage to do.
She would save her own life.
Seska betrayed her fellow crew members, acting as a spy for the Cardassians under the promise of an imminent return to Earth. Of course, their promise of salvation was fictitious, but desperate people are willing to believe almost anything.
Seska proved herself as a cunning, dedicated operative, successfully hiding her true intentions from her crew for some time before she was eventually exposed as a traitor.
- Class
- Science
- Rarity
- Epic
- Captured base attack
- 7
- Captured base defense
- 8
- Captured base health
- 17
Abilities
Chain of Command
This Captain's Maneuver has no effect.
Lone Operative
Restores the Shield Health of your ship every round by [value varies by level] when fighting hostiles.
Treacherous Ideals
Increases Critical Hit Damage by [value varies by level] for 4 rounds each time you score a hit (Once per weapon) when fighting hostiles.
Values vary by level; numerical curves are not included in this capture.
Captured promotion requirements
| Rank | Shards | Maximum level |
|---|---|---|
| 1 | 120 | 5 |
| 2 | 240 | 10 |
| 3 | 480 | 15 |
| 4 | 840 | 20 |
| 5 | 1800 | 30 |